SonyRumors: 'While there's been plenty of articles that point to the PlayStation 4 being more powerful than the Xbox One, we decided to go through the numbers and show you the math and explain why the PS4 is 50% more powerful than the Xbox One.'
Plus the advantage that Sony's first party studios will bring. I'm also expecting that this gen PS4 will be choosen as the lead platform by most multiplatform devs.
"In the end, it’s simple to see why the PS4 is 50% more powerful than Xbox One. With more raw shader performance (768 SPs @ 800MHz vs. 1152 SPs & 800MHz) and faster RAM bandwidth (1.84 TFLOPs vs. 1.23 TFLOPs), the PS4 outclasses Xbox One in every way possible and no conversation of PowerPC vs. Cell processor is needed this time around." /thread
''the PS4 outclasses Xbox One in every way possible'' Wow. Isn't he generous?
What is this?? "RAM bandwidth (1.84 TFLOPs vs. 1.23 TFLOPs)" Bandwidth is now in FLOPs?? I can believe my eyes...
If Sony continues not riddling their dash with ads, and doesn't put put paywalls on every facet of the system, then yes they will definitely outclass Microsoft.
A Sony site which doesn't know the real truth. People should investigate more before posting articles. I'll refrer him to my comment: http://n4g.com/news/1265077...
M1chl- The RAM bandwith for PS4's GDDR5 is 176GB/s while the One's DDR3 is 68.3 (how much the eSRAM affects this is unknown). The figures of 1.84 TFLOPS and 1.23 TFLOPS pertain to GPU performance. The author got the figures right on the comparison graph he made, must have just suffered from a bit of brain fade toward the end of the article.
Now compare it to a $220 7870 that was released last year: GPU Cores: 1600 @ 975Mhz Peak Shader Throughput: 3.00 TFLOPS System Memory Bandwidth: 192 GB/s vs ps4: GPU cores: 1152 @ 800Mhz Peak Shader Throughput: 1.84 TFLOPS System Memory Bandwidth: 176 GB/s 7870 has 63% more power and it is only a midrange card from last year, not even overclocked.
Oh, stop with the PC trumps all BS. PC is clearly an open hardware system, so it can always have more power. But consoles use their given power more efficiently because they have streamlined and optimized OS which doesn't require as many resources. Also, games are optimized for the platform. Even if you have some insane rig, you will only see marginal differences because games are developed to perform well on mid range systems.
Guitarded Thank you, i cannot stress enough how important the difference between open and closed platforms is. Huge difference between making a game for 1 system as opposed to the millions of combinations present in pc gaming. Get me a pc equal to 360 (xbox360 easier to compare than ps3) specs and compare game performance
@skarlett, you sound like a government official talking about terrorist. lol.
@ Guitarded Oh please, sure having a single hardware configuration gives consoles a slight advantage for optimization but optimization doesn't create processing power, consoles still have a finite amount of it and no optimization will change that ever. This generation Sony said they are pushing for a single display at 1080p 60fps meanwhile in the pc world, a single card has been able to push SIX 1080p displays at once since 2010 on a single card like the 5870. http://www.youtube.com/watc... http://www.youtube.com/watc...
@ iloveallgames Did you care to read my comment? I said nothing about consoles having infinite power... I said PC's have the advantage to always be more powerful as an open platform. You need to learn to read before running your mouth. I stand by my previous statement 100%. When people look at the specs of a console, they can't look at them exactly the same as a PC, because consoles don't have as hungry of an operating system. And at the end of the day, the best current PC rig will see only marginal differences because the developers aren't focusing in on the ultra high end PC market. They want their games played as many places as possible, so mid grade optimization is the focus.
@ guitarded77 You talk about how "consoles use their given power more efficiently because they have streamlined and optimized OS which doesn't require as many resources" but you don't talk about how the weaknesses of the PS4 totally offset any gain achieved. The ps4's cpu which was originally developed for kiosks, tablets and entry level laptops with 0.5MB per core of cache is a very weak processor. The ps4's gpu and cpu also have to share the middling 176 GB/s of bandwidth and the speed of the hard drive, likely only a 500GB 5400rpm laptop drive, is underwhelming. And the performance of the GPU, 1.84 TFLOPS, is at the bottom range of what any PC gamer would even consider today let alone by the end of the year.
Author forgot to account for the Xbox's eSRAM, which brings the memory bandwidth up much higher. It's still weaker than the PS4 in nearly every regard.
Going by gaf,the 200GBs bandwidth is bs and you can't add ram like that.
32mb of eSRAM (eSRAM that microsoft didn't announce) is as BS as 300.000 virtual servers
I never said those numbers. The numbers I was thinking of, but didn't quote, were from Anandtech, people who actually dissected a unit: 68.3 GB/s for the DDR3 and 102 GB/s for the eSRAM. Keep in mind that these probably are not necessarily additive, but they will contribute. When I said the Xbox is weaker than the PS4 in nearly every regard, the memory was included in that; we just don't know specifics about the CPUs yet as they are both supposedly on the same architecture with unspecified clock speeds. http://www.anandtech.com/sh...
It was Ms "official" memory throughput.
Benefit of the doubt.
I agree with you totally!
absolutely, not to mention the PC architecture the PlayStation 4 has... this means its easier for the developers to make games for the PlayStation 4, unlike how it was with the PlayStation 3. This gen seems very bright for SONY. How both Nintendo and Microsoft screw up with their consoles. Nintendo is now upgrading to HD very late in the console generation, and Microsoft is focusing on everything BUT NOT GAMES.
Yup. They'd be crazy not to.
Why the ps4 is more powerful than the Xbox one because it has better hardware article done.
8 people are Xbox fanboys.
This made my day, and I just woke up! thanks I juist choked with laughter xD
Ahh, BS. There are also rumors that say the Xbox has a GPU design that makes it 90% efficient and as much as 100%. While the PS4 GPU is said to be less than 60%. That closes that gap considerably. There is also more latency in GDDR5 than DDR3. The Xbox has move engines that some say make up for some of the bandwidth difference. There are rumors that the Xbox design makes the RAM itself much more efficient. There are a bunch of rumors about a lot of things. Let's just wait to see what is true and what isn't. I have a feeling that they are about even. Remember, a lot of the developers that say the PS4 is more powerful are the same ones that made poor ports on the PS3 that were called lazy by everyone including this author. So let's wait to see if talented developers can get a lot more out of the Xboxes parts then they first appear capable of.
Yeah, I also love it when people throw around numbers without having a clue what they're talking about. Just a quick note... GPU efficiency is a statistic generally used to measure wattage vs. performance.
Both GPUs come from AMD and are going to be the same sort of architecture. The only differences will be in the number of various sub-components and the clock frequency.
There's also the memory interface which is a big deal, and the two consoles are quite different in that regard.
I left that out as the memory aspect is clearly in the PS4's favor so there isn't much to debate there.
Both companies are making modifications to the GPUs. MS added ESRAM and added the move engines. I'm sure Sony has done some things too. Neither GPU according to the specs fits exactly in with anything AMD sells.
But they are based off the same architecture, they won't be radically different. Microsoft added the esram to try and make up for the slow ddr3 ram.
They're both based on the same chipset, but Microsoft use EDRAM & move engines. Sony gambled that it could get 512 RAM chips & it paid off. Xbox One uses 10% of its chip for its OS, Sony has better software & has released the source code. PlayStation 4 is superior based on current specs. No question.
Knoll the assumption or rumors that Sony has a better OS was based on early versions of MSs OS. It is said to have gotten better with each version. I think when it comes time to release their respective machines, there is no way Sony will come close to competing on the OS. As much as people want to hate MS, they have only gotten better at making OSs. Davekaos there have been so many rumors of so many things. I don't think anybody has the facts on either console outside of the inner circles within the companies. For AMD to come out and say the APU in the PS4 is the most powerful they have ever made(hype or not) considering these are mobile parts means they are heavily modified. And considering MS was allowed to use some of the tech Sony paid to develop this gen both companies were probably far more careful about what the other was allowed to see from their design and what was available to AMD for use elsewhere. These machines will have very different approaches with Sony looking more to a PC brute force direction and MS looking to finesse their way through. But people that watch the PC world know that the brute force method is at it's end. Which is why I question Sony's direction. At the same time I know they lacked the funding for the finesse route while MS would rather finesse to reduce cost in the future. The plan to combine their CPU and GPU in the 360 was said to be in their plans from before the launch of the 360. So that might explain the rumors of them using a "lesser" GPU because it was cheaper and they knew they would use the Cloud to make up the difference and then push ahead as their infrastructure got stronger.
Here are some facts for you. Kinect plus the TV related bits cost money. So either the Xb1 will cost more than the PS4 or they had to go for a cheaper CPU and/or GPU which is what all the rumors have been saying all along. And so far those early rumors have been shown to be very accurate.
There are a lot of rumors surrounding XBone for example a massive rumor prior to the reveal was that the XBone will have a massive 12Gb of GDDR5. We all know how that played out. EDIT @Icicle https://www.google.co.uk/se... Plus the rumors were flying all over twitter
I've seen a lot of rumors but I have never seen that one.
This guy knows the clock frequencies of the gpu and memery when neither ms and Sony have revealed their numbers?
this is what im talking about. there are so many articles comparing unknown details. While fanboys jump on it like flies on $h!t. I want a comparison with offical numbers. I could care less the end result but i dont want rumored specs. I guess i'll wait for e3 :(
MS let it slip during the post reveal tech roundtable
probably from this guy: http://www.neogaf.com/forum... I don't know where the 360 numbers are coming from, though.
Coming from sonyrumors.net lol
The specs are already out and compared. Source is irrelevant.
Specs have been revealed yes. A run down of each component and what they are clocked in at, no. Source is relevant if it's from some random dude and not the actual manufacturer.
Enemy works for fox news apparently
Basically, the X1 hardware will be giving a lot of itself to multi-media, while the PS4 will be giving a lot of its hardware to gaming. This gap ends up looking like a 50% advantage to PS4 over the X1 in terms of processing and graphics potential. However, Microsoft is trying to say that their Azure cloud will give them more processing/graphical power. If true, that power will still require an internet connection. So, informed gamers will be choosing between a system that is multi-media focused and works best only with the internet, vs a gaming focused console that will have superior graphics out of the box. (at least, this is what I'm seeing) 12
This link: http://www.eurogamer.net/ar... Explains it in way more detail than I ever can. Note how the hardware focus shows the priorities of their respective companies. Sony is truly focusing most of their console on gaming, while Microsoft is giving a big chunk of their hardware to multi-media. 12
Twelve you're making the same assumptions others are making. Are you saying the PS4 will only be able to do one thing at a time. Either game or use other functions. There have been no reports of the developers not have control over the APU in the system. Like every console the OS will have control of some resources, and that includes the PS4. I'm sure Sony won't make the mistake of not having chat and messaging built into the system. That means resources will have to be set aside unless the system will have to switch from one use to another for access. They will have in-game messaging and cross game chat. You won't have to stop playing or wait until you're through to know you received a message. From what I've heard, eight gigs of RAM is overkill for games now. If the One sets-aside even 3 gigs for the OS and Kinect it is RAM that most likely won't be used for years into the consoles lifecycle. There are also special parts built in for things like audio and other things so more of the resources previous gotten from the GPU and CPU will be gotten from other parts. All of these nonsense articles about resources being used for features that should be used for games are silly. Especially if other rumors saying that the parts in the One are far more efficient than the parts in any previous machine. If the RAM is really 6 times more efficient and the GPU 30-40% better than normal the difference in power from these machines could just as easily be in the Ones favor. It's so much better to wait until we see what the architectures really can do before we start agreeing with any silly projections based on rumors. Edit: the article mentions the move engines making up for the RAM. I have a feeling it might be to send code more quickly to the Cloud or to make correction sense the system is out-of-order and doesn't have to be flushed. It would boost the ability of the system to make important corrections instead of waiting to move it through the normal RAM channel. I don't think any outsiders really understand what the design means so none of the rumors should be taken as fact.
3GB of ram on the xbox one is reserved just for the OS to run. Sony will be able to push the same quality games as the xbox one with 60fps and better anti aliasing.
"The cloud" is no magical thing that automatically makes hardware better. The infrastructure needed to benefit from cloud computing is just not there yet. Don't rely on the cloud to make up the difference, it's not feasible.
Cloud will not be ready for many years. Hardware is just now getting good enough to stream games over your internet to a device like a 10" tablet without lag/latency. It will be another 5-10 years before they can do that with servers because they are missing fiber optics in most of the world.
"....However, Microsoft is trying to say that their Azure cloud will give them more processing/graphical power. If true, that power will still require an internet connection..." With cloud you can't boost raw power of the GPU or CPU. Purpose of the cloud you will see most on MMO games or for the save storage or something like that. It's marketing bullshit from Microsoft. Don't fall on that. PS4 has more ROP's ( Render OutPut unit ) than Xbone : 32 vs. 16
Actually eurogamer.net has a very detailed article breaking down the hardware and it proves to be true. But microsoft does have "teh infinite cloud powaaaaa" lmao
I can`t understand the DigitalFoundry article, with all those transistors and 300 000 servers it`s all like rocket science for me.
When i saw that COD Dog, i knew what Phil Spencer meant by "This is rocket science stuff"
For me it was the highly advanced fish AI that convinced me.
Don't get confused PS4 is more powerful that Xbox one with 5bn transistors and 300.000 servers. Every developers, analysts and experts in the subject are saying that... what is so difficult to understand?
Sorry I forgot to add the sarcasm tag :D
Given that the 360 was "easier to program for" than the PS3 yet PS3 exclusives generally performed better, that this will translate into a double bonus for the PS4.
Yes we know. Bring on the games already.
normally i don't post from the bottom but my comment is off topic: let's see: we get article's to stir-up confusion monthly/yearly to generate arguments and debates and if ones opinion not coincide with others. i see if SONY or MS make embarrassing mistake that is the ONLY time we join forces. sums up what i experience on here for 7 years. after E3 it'll all start over again connfusion,mis-informed,debati ng,arguments.
Obviously ItZ teh internetz boi
My Intel 2600k has 8mb cache and I have a GTX580... So my PC has to be at least 80% more powerful than the PS4 and Xbox, that's how it suddenly all works right?
I think the question is: how much of that hardware is built expressly for the purpose of making games? And are there developers making games specifically for your hardware? 12
How much of the PS4 has been designed expressively as a gaming device? None. A CPU purely a deterministic basic arithmetic device. Same with the GPU. RAM simply stores a value of 1 or 0 in the form of a stored electrical charge in a capacitor relayed by a transistor. Nothing so far is screaming out to me that the PS4 has been "built expressly for the purpose of making games" Just like a PC. A computing device is just a number cruncher... Don't try to dress it up like its something it isn't.
As long as there are developers for consoles and consoles for developers, the argument for how much more powerful PC is fails.
All thanks to the lovely guy mark cerny the genius, gorgeous cute lovely guy.... :-)
You are a girl ?. Because that would be weird if you are a boy lol.. Anyway , I agree mark cerny is indeed a great man. He participated in many great things for gaming. I can't imagine someone else doing this job better then him :P ..