Game developers and publishers, please don't give me an excuse that blames the rising costs of development or that we need triple A quality games, because in reality we don't. All of us play games because they're fun, we enjoy them. They pass time. If your game is fun, we'll play them.
Just because you spent $200 million to make your flashy, oh so shiny game does not mean I'll play it. I'll laugh at all of the money you just mindlessly threw away.
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Golden Axe is a great game I enjoyed it on the SMS, Genesis and in the arcade. Great game but it truly was a quarter eater back in the day. I wish Sega could get the rights to the arcade port of Moonwalker another great arcade game I enjoyed. Collect so many monkeys and become Robo Michael lol.
Because it takes time & resources & if your team is small it can take even longer.
Well from the 90s game developme costs was cheap and so were games. As gamers demand better graphics and hi tech consoles and the rise of piracy.developemrnt costs have sky rocketed so the costs are passed on to the consumers.
Next gen is here,costs won't be so high
For the expensives CEO's salaries. =(
It really depends on what game were talking about.
-The bigger the development team is the budget increases.
-Publisher plans out DLC = bigger budget.
-Hiring celebrities to participate and/or sponsor your game = a much bigger budget.
(and much more)
Not all big titles get bigger budgets sequel after sequel.