Running With Scissors' today announced they will be cooperating with developer Akella to bring Postal 3 to the Xbox 360. The game will be build on the Source engine, used for Half-Life 2.
Details not reveiled yet, but the game should be released in Europe somewhere in 2008.
Justin from NoobFeed writes - Games like Postal 3 sometimes get delisted and disappear forever, but is this something that actually matters when the game is bad?
The Postal games have always been somewhat of a mixed bag in terms of how they are received. The first two were not masterpieces by a long shot, but they have somewhat of a cult following. In case you haven't heard of the series before let’s bring you up to date, that's if you haven't already clicked off after realizing this wasn't a review for Portal 3. The first Postal game was released back in 1997 by American developer Running With Scissors (previously Riedel Software Productions of Spy vs Spy fame). A 3D isometric violent shooter that put you in the shoes of The Postal Dude, a guy pretty down on his luck that wants to slaughter everyone in town with a wide-array of weapons, it was pretty extreme at the time. The sequel released 6 years later, now a first-person affair in an open-world. Again as The Postal Dude, it's more of same except there were objectives added in the form of chores, such as buying milk from the grocery store or picking up your paycheck from work, and you could choose to go about it as a decent, upstanding citizen or you could just cause mass chaos. Anyway, while both games weren’t reviewed by critics too well, they were particularly fun for what they were.
From the review: "The Postal series of games have been primarily known for the controversy caused by their extreme levels of violence, disregard for graphic content, and exploitation of stereotypes. With the change from the Unreal to the Source engine, Running with Scissors had a chance to take the franchise beyond the simple foundations of bad humor and shocking imagery of past games. Unfortunately, Postal III continues in the tradition of its predecessors by containing generic gameplay, off-color humor, and an assortment of bugs that hinder the overall experience."