Game Informer - After last week's announcement of Shadow of the Eternals, we had a number of questions about the relationship between Silicon Knights and new studio Precursor Games. As you might recall, Precursor Games is billing Shadow of the Eternals as a spiritual successor to Nintendo's Eternal Darkness: Sanity's Requiem.
Nintendo hasn’t been the biggest advocate for horror in recent years, but many years ago, with the help of Silicon Knights, it produced its most iconic horror game in Eternal Darkness
10 years on from 'Too Human', Dom Peppiatt of Fandom looks into the game's fascinating development history and the events that lead to one of gaming's biggest downfalls.
Put in a lot of hours in on Too Human loved it , sure it had issues like the death animation but more flops like that MS.
I always really dug the sci-fi meets Norse mythology premise. There was also a solid loot and class system.
The voice work and combat in this game was entertaining as hell..entertaining in the worst way possible, but entertaining. I can't believe how long this game was in development.
I was so excited about the game when they announced it. I watched all the trailers, dev diaries multiple times in excitement and anticipation. And the game was utter garbage. I have never been more disappointed with a game in my life.
Check out the new gameplay video of Stalker: Noises of the Zone, the upcoming fan remake that based on CryEngine. Crowdfunding campaign is now live. More infos after the break!