The Sims was just a natural extension of ideas Will Wright had been playing with since the first Sim City game in 1989. Having incorporated social behavioural models into Sim Ant, and created rudimentary Sims to populate the streets for the otherwise forgettable 1996 effort Sim Copter, crafting a game based around the actions of simulated virtual people was a logical next step.
But while the concept seemed obvious to Wright, it didn't exactly catch the imagination of his fellow Maxis developers, corporate overlords Electronic Arts or even the general public.
The Sims 2 Legacy Collection just received a patch that fixes two issues, making it a solid choice until inZOI gets a performance update.
TNS: "inZOI has been recently released in Early Access and surprisingly, The Sims welcomed it with open arms and a fruitcake to boot."
The Sims Legacy has been such a mess you just wanna scream "Groble!"
Unfortunately in order to run them properly on modern windows you have to tinker with ini files and mod em. Should've been a remaster, these games are much better than SIMS 4.
"The game is a clear precursor to The Sims, validated by an interview with Will Wright (designer of The Sims) on January 20, 2000"
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