Pachter: iPhone Gaming Not Commercially Sound

Next-Gen.Biz writes: "Wedbush Morgan analyst Michael Pachter is impressed with the iPhone's capabilities as a gaming device, but questions its commercial viability as a gaming platform.

Big name publishers including Electronic Arts and Sega have promised to bring some impressive-looking titles to the iPhone in the form of Spore and Super Monkey Ball, respectively. They're not alone, either, as Namco Bandai, Gameloft, THQ and others have committed to the device.

But while developers have been singing the praises of the iPhone as a blank canvas for game design, but Pachter doesn't see the device as a commercially viable platform for developers."

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