In this extensive interview, IncGamers speaks to Luke Hodorowicz, the one-man team behind medieval city-building sim, Banished.
Features, inspirations, AI, future plans, modding, and more are all discussed in detail.
Banished, by Shining Rock Software takes you to a simpler era where you must hoard basic resources like food, stone, and iron in order to survive.
Sure, it's a year or too old, but is it worth forking out cash for?
Dan Grilipolous interviews Luke Hodorowicz, the one-man developer of indie hit 'Banished'.
“I think what helped us most is that all the press was there for Sim City and maybe because it was a disappointment to all the people who played Sim City 4 that they were looking for something new to play to fill that gap. I certainly wouldn’t consider Banished a replacement for Sim City, they’re very different games but just that fervour for a city-building game being out there is what really helped.”
Banished is fantastic city-building strategy game by Shining Rock Software; the game has cultivated a very strong following amongst stripped down, hard and painful city-building fanatics. However, the game can become somewhat dull once you’ve mastered the basic gameplay elemetns and built your first few towns – after that, the only thing left is achievements.