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10°
2.5

IncGamers: Hard To Be A God Review

IncGamers writes:

"It is very rare that I sit down to play a game and find myself so frustrated with it that I just switch it off and walk away – and I have played some God-awful titles let me tell you! 'Hard To Be A God' promised a mixture of science fiction and fantasy gameplay with a story that would keep me enthralled. The reality was that I spent most of my time mindlessly wandering from one quest to the next trying desperately to work out what the Hell anyone was saying.

I tried sticking with it I really did, but in the same way you can't continue to smack your head against a brick wall for fear of causing permanent damage, I couldn't endure long bouts of playing this game. If I ever find myself able to play the game through in it's entirety I may review my final score. Maybe."

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incgamers.com
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20°
4.0

Thunderbolt: Hard to be a God Review

Thunderbolt writes: "To save running over old ground, may we direct you to our Hard to be a God preview, because not a lot seems to have changed since ploughing through the early code for a glimpse of what was to come. When given the chance to view games before release you have forgive the lack of presentation and instead take what lies after it. Usually the AI won't have been fully coded, there may be clipping issues and not all features will work as expected. Sadly, I didn't realise that Hard to be a God had been decided on the seemingly unfinished preview."

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thunderboltgames.com
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20°

Gaming Target: Hard to be a God Interview

Hard to be a God,the upcoming sci-fi/fantasy RPG from Akella, has some big shoes to fill. Not only is it based on a novel by the Strugatsky brothers, it's the second game adapted from the Russian sci-fi giants' work in recent years, following on GSC Game World's hit STALKER: Shadows of Chernobyl. Recently, Denis Epifanov was kind enough to talk to Gaming Target about the upcoming release.

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gamingtarget.com
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10°
5.0

Avid Gamer's Hard to be a God Review

Avid Gamer writes:

"We respect that Akella are a smaller studio, but a better effort needs to be made if they wish to succeed. They haven't made a bad game, but simply one which falls into convention and makes no effort to shout 'look at me.' Instead Hard to be a God huddles up in its comfort zone. The game is easily playable and technically stable but could have been improved with an extra couple months of polish or better planning."

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avidgamer.co.uk
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