60°

Another Hardcore Lie Exposed: Third-Party Sales Actually Improved on Wii

It's commonly said that third parties didn't do well on Wii. And while maybe that's true for many kinds of games that also released on PS3 and Xbox 360, when you compare Wii to past Nintendo platforms, third parties actually performed better overall.

yugovega3998d ago

just dance anyone? close to first party sales on wii. surpassed most 3rd party games on all systems actually.

legendoflex3998d ago

It's more than Just Dance, though. What was the best-selling in-house Disney game ever? Epic Mickey. What was the best-selling console Monster Hunter title? Tri. The best-selling Sonic title on Nintendo platforms? Colors.

dedicatedtogamers3998d ago

A lot of people also omit the fact that since development costs on these games were significantly lower compared to an HD game, the profit margin was much bigger.

But Wii games were not "showcase" games. Developers didn't feel proud working on "inferior" hardware and threw a hissy fit. Developers thought it was more important to show off shading effects on multi-million dollar financial failures for the HD Twins than to brag about profitable, high-selling Wii games.

The same sort of stuff has happened on handhelds since...forever. Handhelds have insanely high install bases but devs who put their games on handhelds act like they're ashamed.

stragomccloud3998d ago

You really articulated something that I've wasn't quite sure how to. Well done.

StraightPath3998d ago

first people got owned, exposed and put to shame by he article " another hardcore lie exposed : Wii lost its core " and now putting shame by proving third parties did great n he wii too.

fanboys going to turn a blind eye

kneon3998d ago

The article ignores the fact that the Wii install base was almost 5 times that of it's predecessor. So the sales rate/console is much lower.

Even compared the other current consoles it had nearly double the sales of the other two at one point. Yet sales of multi-platform third party games almost always lagged behind the other consoles.

You can always make numbers look good if you overlook analyzing what the numbers really mean.

yugovega3998d ago

true and if im not mistaken skylanders sold the most on wii.

Erimgard3998d ago

When companies made games for the Wii that were actually logically aimed at the target audience, they always performed well. Unfortunately, it had to miss out on some big third party titles due to its lack of processing power, and a lot of other developers just didn't understand the kind of audiences they were developing for.

legendoflex3998d ago

So, what I'm wondering is: if third-party developers are obviously capable of making successful Wii games, and in Activision and Ubisoft's cases, if those Wii games are actually the MOST PROFITABLE TITLES in their catalog, why didn't we see more awesome Wii games last-gen?

Godmars2903998d ago (Edited 3998d ago )

More and more with "discussions" such as this I get the strong, almost overwhelming, notion that there is a severe misunderstanding of the subject's base concept.

I mean the term "hardcore gaming" should never be near a game like Dance Central. Unless said sentence has "least like" in it.

Also no matter how people want to defend the Wii by doing things like pointing out how certain games sold on it, the fact remains that what successes it had were not built upon or followed up. That despite being the #1 selling platform worldwide Nintendo have begun dismantling its support network and companies are making fewer games for it than they are its successor. So something has to be wrong.

@legendoflex:
That publishers not devs. That's the likes of Koteck taking the fun out of making games and installing revolving doors for devs who get fired as soon as they finished a project which was conceived by advertising committees.

Still, it doesn't explain or excuse why Nintendo seems to be repeatedly failing while leading. Much less why you can always find a fanboy - for anything - who may as well be lemmings.

legendoflex3998d ago (Edited 3998d ago )

That "something" is that developers would rather make games they want to make than actually serve customers. They would rather draw lines in the sand about which titles are "hardcore" and "casual" - which they imply means "good" or "crappy" - and draw as much attention as they can to the stuff they want, instead of going out there and making the stuff that people in general will actually play.

We saw the same thing with EA and NES: for years, EA thought making NES games was beneath them. Then, one day, they woke up and realized they'd been ignoring a massive audience!

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90°

The 7 Best Rare Games: A Pioneering Legacy

Rare has had an astonishing journey since being founded in 1985. But of the 125 titles released to date, which are the 7 best Rare games?

darthv7230d ago

I was always a fan of Cobra Triangle.

180°

The 10 PSVR 2 Games You Should Own

If you're looking for 'must have' PSVR 2 games then look no further. These are the 10 titles every PSVR 2 owner should have in their library.

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xrsource.net
kevco3332d ago

If you're wanting more PSVR 2 support, you should probably buy all of these games.

Speak with your wallet!

Profchaos32d ago

Bit rich to have to buy games you don't want because you want Sony to support the expensive headset they sold us which cost as much as the console it runs on beyond paying third partys to support it.
Seriously in terms of first party we have horizon on day 1 and a gt 7 vr mode.

They seemingly have made little effort to support it beyond paying Capcom to make re games in VR or a second party studio to make firewall which was mismanaged.

I'm a day 1 psvr2 user and the only thing I'm excited for right now is PC support.

I commented recently this bespoke VR game development model we have right now clearly doesn't work

crazyCoconuts32d ago

On the one hand I feel like there's been plenty of smaller non-AAA games to play and occupy me as a supplement to my flat screen gaming.
But I agree that Sony has done nothing to elevate this beyond the niche it's in and into the mainstream where it would be economical to create AAA games for it.

Babadook732d ago (Edited 32d ago )

Most of these games are worth owning for most people; I own all but 2 of them in fact. So I agree with kevco33. I think you're crazy if you downplay this list quite frankly. Sony can't keep funding software if people don't buy any of it, the ball is squarely in OUR court.

Sony has spent a lot on 3rd party stuff this gen like RE.

phoenixwing32d ago (Edited 32d ago )

Saving up for the headset is my first hurdle. Let alone buying games I don't want lol

mudakoshaka32d ago

People downvoting you for not having enough finances...what a world we live in, haha

phoenixwing32d ago (Edited 32d ago )

@mudako
They feel affronted at the very thought that I don't plunk down 500 immediately lol I have a little over 900 games in my backlog I've been buying games instead of hardware ever since I got my PC and ps5. I just don't know if vr is really for me honestly. Every time I have a couple hundred allocated to video games it makes more sense to buy a bunch of flat games instead of vr ones

mudakoshaka32d ago

I have 9 out of these 10 games. I try to buy all the VR games I like to support the advancement of VR!

TheEroica31d ago (Edited 31d ago )

I spoke with my wallet after watching the first headset get weak support. Easy pass until Sony earns my money. Feel bad for those who parted with 500 bucks, falling for the hype that Sony was actually gonna support this thing.

+ Show (1) more replyLast reply 31d ago
Neonridr32d ago

I own 7 of these titles off the list, lol.

NotoriousWhiz32d ago

I'm trying to decide if it's worth holding onto my psvr 2. I enjoy what it has currently, but it seems unlikely to get anything else. Might be better off just waiting for something with more support if that ever comes.

Profchaos32d ago

As a fellow psvr2 owner the question seemingly comes down to do you own a PC.

I think I'm all in I have a habit to hold onto my systems anyhow I still have my psvr1 to hell I still have my NES.

But while it's still worth something yeah you could sell it and if Sony turns the ship around you should be able to buy another one for less than you soldmit for I feel like we won't see any fix for the headset for the next 2 years rumours show that Sony has no current first party VR games in active development after they closed London studios

The whole psvr2 situation has left me feeling a little burnt on PlayStation as a whole to be honest. The first psvr felt experimental but it was supported far more than this superior headset

MIDGETonSTILTS1732d ago

GT7 surprised me, because I hate racing games, but i poured 100 hours into it way too quickly.

I’m looking forward to the Metro VR game this year, and I hope that WW2 dogfighter game releases eventually.

talocaca32d ago

I have most of them 😅

Waiting for a sale on Synapse and Arizona Sunshine 2.....also Metro coming this year looks great.

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80°

Resident Evil 4 Sales Top 7 Million Units Nearly One Year After Release

Capcom Co., Ltd. (Capcom) today announced that the multiplatform title Resident Evil 4 has sold over 7 million units worldwide approximately one year after its release.

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capcom.co.jp
Cacabunga37d ago

Still didnt play it.. but I'm glad these SP games are big successes

TheColbertinator37d ago

Deserved. Great remake of a great game