The media's quest for easy answers does no one any favors.
Playdead co-founder Dino Patti is allegedly being sued by his former studio and business partner.
Patti was threatened with a lawsuit earlier this year after he posted a now-deleted LinkedIn post that shared an "unauthorized" picture of co-founder Arnt Jensen and discussed some of Limbo's development. Patti said Jensen demanded a little over $73,000 in "suitable compensation and reimbursement," adding that he had "repeatedly" had such letters over the last nine years.
Game Pressure met with the one and only Josh Sawyer at Digital Dragons and chatted about RPGs, Pentiment, Pillars of Eternity, the state of the industry, and the genre.
From Horse Armor to Mass Layoffs: The Price of Greed in Gaming. Inside the decades-long war on game workers and the players who defend them.
maybe a real enemy is people who use terms like "the real enemy"
there can be more than 1 bad thing, t's not like a kids show with 1 big bad
Executives seem to often have an obsession with perpetual revenue growth. There is always a finite amount of consumers for a product regardless of growth. Additionally, over investment is another serious issue in gaming.
honestly, the "real" enemy of gaming, is ourselves
if nobody bought horse armor, shitty dlc would have died almost overnight
if we stood firm and nobody bought games from companies that were bad with layoffs, it would be solved
we're the idiots supporting awful business practices, we are the ones enouraging it
Greed and greedy people have and always will be the main issue for everything wrong in the world. Everything is a product to be exploited for monetary gain. Even when there are things that could help progress us along for the sake of making our lives easier that thing must be exploited for monetary gains. Anything that tells you otherwise is propaganda to make you complicit.
I've never thought "DEI" (although the way most people use it doesn't match it's real definition) is the problem with games. Good games have continued to be good when they have a diverse cast, and likewise, bad games have continued to be bad. There isn't a credible example I've seen where a diverse cast has been the direct cause of a game being bad.
Videogames will continue to be used as scapegoats when problems arise. The media want to find someone to point the finger and guess who's the easiest target? That's right videogames.
Video game violence is not the issue here. The problem is that crap parents use video games to babysit their kids instead of spending time with them. This leads to very little human interaction, creating introverted sociopathic individuals.
Im not sayin parents should force their kids to come and play catch with them but when the way they meet up is online playin cod instead of bein outside climbing trees, playin football, goin to the park. It means they lack some important interpersonal skills which have potential to create the type of sociopathic behaviour folks try and pin on games.
Im also not sayin that people shouldnt play games but i think folks under 16 should have a limit.
Lets keep this a secret here at N4G, I don't want the media to find out about what I'm about to say. It might make them look extremely stupid and force politicians to rethink their scape goat. Ready?
Violence happened long before video games were even invented AT ALL!
Who knew right? Thanks to this very important fact, all of us here at N4G are way smarter than every politician and media company! Like I said, don't tell them though. They get angry when you make them look stupid.
Blaming video games for violence because of AN IRRESPONSIBLE PARENT bought an 18 rated game for a kid..... Nice!