"I tell ya, nobody loved Dishonored more than me. Well ok, I suppose the fellow over there with the Corvo bedsheets and rubber mask did, as well as the people who actually got the platinum trophy… ok, I suppose I just really liked Dishonored. For good reason, though; it was an incredibly flexible game, allowing players to get creative and express themselves via a robust set of mechanics, and it was atmospheric and nicely stylized to boot. Its only major drawback was a weak story, one with drab characters and a protagonist whom Arkane Studios couldn’t decide on being a vehicle for players to project onto or a traditionally likable hero in a revenge story.
Fast forward to today, when the first story-focused downloadable content for the game has been released. Titled Knife of Dunwall, the DLC stars Daud, the guilt-ridden assassin who killed the Empress and essentially sparked Corvo’s journey. Does this add-on continue to provide stealthy and supernatural fun, or is this knife duller than advertised? Let’s find out." (Michael Urban, OnlySP.com)
Half-Life 2 art director and Dishonored designer Viktor Antonov has died aged just 52.
One of my biggest art heroes. His work and vision were truly one of a kind, and he’s been a huge inspiration to my own work. Such a heartbreaking loss.
Remember seeing Dishonored for the first time when it released, fell in love with the art style straight away, so striking! And because of it, still holds up and will for years to come, RIP Viktor
So sad to hear this. I absolutely love the Dishonored series and love the world and art style. It looks great and unique. I'm still hoping for a Dishonored 3
WolfEye Studios president and co-founder of Arkane Studios Raphaël Colantonio has said Dishonored and Prey fans “will be happy” with his new studio's next game.
Ouch, already placing a sales cap on this is potentially bad as these games never seem to sell all too well. Hopefully the budget is in check so no one gets laid off after launch.
Fuck yeah. Even if it’s just a spiritual successor I want more titles like Dishonored in terms of art style, design and gameplay
"As a developer - and as a player - it's always sad and it always sucks to see studios close and devs lose their jobs. I really hope all those people land on their feet, because I know our indusutry is better with them in it," Patel tells the outlet. "As for me and how I look at things, I guess first and foremost: I don't believe in living in fear," the Avowed director.
Then gets shut down the next day. They should know better than to talk crazy like that.