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Vgleaks: Durango: Sound of Tomorrow

One of the few components that remain unveiled in Durango is the sound block. This article is intended to describe this important part inside the system.

Durango’s audio architecture seeks a balance between the successes and tradeoffs of previous generation platforms while anticipating the increasing technical needs of next-generation implementations. It provides hardware-accelerated pathways for the most common aspects of audio rendering—compression, mixing, filtering, and so on—on a large number of concurrent voices. The architecture also provides a shared resource model for software processing consumption, allowing each individual title to select what and how much custom signal manipulation to apply in CPU utilization.

majiebeast4006d ago

Welcome to the world of tommorow!

Not the most exciting info to see about a gaming console. Aslong as a console has 7.1 surround support ill be happy.

FrigidDARKNESS4006d ago

Hmmmmmm nice hi-end audiophile digital sound quality. A definite plus for those who the best in sound quality.

60°

Hades 2 Is Already Fixing The First Game's Biggest Problems

Ben Sledge from TheGamer Writes "I’m already impressed with Supergiant’s commitment to improving body diversity in the Hades 2 technical test."

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thegamer.com
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Fallout 76 needs Ghoulification to make Appalachia more interesting

Players are taking to Reddit to let Bethesda know they want ghoulification added to Fallout 76 in a future update.

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gamesandwich.com
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7.0

Contra: Operation Galuga Review — A Blast To The Past | eXputer

Hanzala from eXputer: "Contra: Operation Galuga, though nothing new and has some story issues, is still a love letter to Contra fans just wanting to shoot stuff."