900°

Killzone: Shadow Fall and the power of PlayStation 4

Guerrilla Games has revealed a new Killzone game alongside new PlayStation hardware before, and it didn’t go quite so well.

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edge-online.com
Abash4429d ago

"Guerrilla Games has revealed a new Killzone game alongside new PlayStation hardware before, and it didn’t go quite so well"

Yeah, Killzone 2 only was one of the highest rated FPS games this gen and it was a multi-million seller. It also turned a dud of a series into a successful one, so if thats not going "quite so well" then I dont know what the article writer thinks is

MariaHelFutura4429d ago (Edited 4429d ago )

Killzone 2 was a great game. I recently played through the campaign again and I enjoyed it even more than the year it was released. It still looks stunning and the campaign is better than most people give it credit for. The MP is truly something to behold on some maps, some battle are just epic with so much going on it's a miracle the system doesn't just freeze and explode.

RBlue_Desire4429d ago

I seriously lol'd at "Miracle, the system doesn't just freeze and explodes" but I really do agree.

Its impressive for ps3,and sometimes more fun than other multiplayer games.

SpringHeeledJack4429d ago

Killzone always felt like nazi germany from the uniforms and industrial look and now the wall (berlin wall)in shadowfall, i love it but unlike the nazi's if you dig deeper into the story the helghan are actually the good guys.

Can't wait to see the new multiplayer, hope it's more like kz2 which is one of the best fps and 32 players felt great.

Muerte24944429d ago

I was so disappointed with Killzone3's COD controls direction. I mean, of course, I still bought it. But Killzone 2 was so freaking dynamic with it's on-the-fly spawning and objective changes. I think they need to bring back the dynamic spawning of the Tactician. Also the one-shot headshots. Guerrilla please bring back Killzone 2 style multiplayer with Killzone the melee/mech/turrets.

Irishguy954429d ago

Killzone 2 was a gem in a barrel of diamonds.

More unique than most shooters this gen. Killzone 3 not so much. But still a decent shooter if you didn't have cod.

BitbyDeath4429d ago

"unlike the nazi's if you dig deeper into the story the helghan are actually the good guys."

Maybe the Nazi's were too.

http://media.tumblr.com/tum...

Psn8004429d ago Show
ZombieNinjaPanda4429d ago (Edited 4429d ago )

@Jack

The Helghast aren't good guys. There are no good guys in Killzone series. Stop looking at it black and white and stop looking at it the way Guerrilla Games have been trying to paint it. They've been trying their damndest to make out the Helghast as evil space Nazis, but their efforts continue to cause feelings of empathy towards the Helghast. But they're still not good guys by any means. They're just the side that's more correct in this conflict.

Also as much as I enjoyed playing Killzone 2 (I was number one on leader boards for a couple months for a reason) it's nowhere near a high rated FPS as you describe it, however it was infinitely better than the CODified mess that was Killzone 3.

SpringHeeledJack4429d ago (Edited 4429d ago )

@zombie

"The Helghast aren't good guys"

Really? They are humans that lived on earth and worked for the helghan corporation that colonized planets for natural resources. Planet helghan was making them rich and powerful which the ucn took as a threat so they imposed taxes and restrictions on trading.

The colonist's then hit back wanting independence and calling themselves the helghast, earth (ucn) then built up their forces an called themselves the isa.

So as you can see the good guy's are the helghast, humans that was forced into exile n stay on a planet that caused mutations all because earth got jealous of it's own people making money.

So i really don't know why you say there are no good guys and also i was number 1 on the multiplayer leader boards for 4months and i can defo say it's one of the best fps and ratings/opinions mostly agree.

pixelsword4429d ago (Edited 4429d ago )

When I was in the GAP (gamer advisory panel) I did a review about the game concerning the "good" and "bad" guys. Basically, the Helgans were the good guys until Viscari's take over of their government. Before that, they were totally in the right because not only were they the first Vektans that bought their freedom and were banished from their planet because they didn't follow orders they did not have to follow (since they bought their independence from earth) but there was also a "false-flag" event that destroyed the space station that was above Helgan (the station that was the "gateway" to all of the planets, probably because of some side-deal between the IBG and UCN) making Helgan incapable of generating an income (other than the petrusite), making them an export-only planet (a banana republic, essentially). Any action against Earth and Vekta were justifiable, but Viscari wanted to take over all planetary colonies, even non-hostile planets and planets who wanted to incorporate Helgan into their organization(s).

When they did that, The Helghast were no longer victims, they were going to exert a sector-wide campaign in order to take over all known habitable planets.

The ISA, to everyone in Helgan's line of sight, became heroes; even though they are just the face of the more heavily-armed, and exceedingly more deadly UCA. The ISA on Vekta is just one of the many stations throughout the colonies; if the UCN saw fit, they would depose the Vektans just as easily as they did the first inhabitants.

The rub is that they are already under a "galatic empire" known as the UCN; the difference is that they don't know it or see it as such because of the way the colonies came about.

But no: neither one currently are heroes to any of the organizations who are independent and wish to remain so (like the ICSA).

Gaming1014428d ago

It only didn't go so well if you were a PS3 hating troll who went on a mission to try and denigrate the PS3 and all its games, as edge-online and several other website have demonstrably done on the past.

Killzone 2 and 3 have their haters, and they really are incredibly petty and troll-like. No one takes you seriously anymore if you're a hater, because as time passed and people looked back on the Killzone franchise, they saw a damn good set of games with unbelievably good graphics and awesome multiplayer, haters be damned.

IcyEyes4428d ago

It very funny when people say :
"Kz3 have CoD controls"

Seriously, have you ever play both games ?

and maybe both of them in the same day ?

+ Show (8) more repliesLast reply 4428d ago
Parasyte4429d ago

Agreed. I've often wondered if I am the only person that thinks the final KZ2 product was better than the demo that was shown at E3. Looking back now and comparing the two, the E3 demo looked like crap.

insertnamehurr4429d ago

The tech demo had more polygons on the screen, better draw distance, etc... which this last one hardly existed on the final product. Thats like calling the tech demo of motorstorm crap compared to the final product.

ZombieNinjaPanda4429d ago

You're not the only one, many others share the same somewhat deluded view point. While the final product looked amazing at the time, it was nowhere near that tech demo. Facial animations were far off, draw distance, smoke and cloud effects, flame effects. Don't even get me started on the textures.

http://crumaharashop.com/wo...

http://img78.imageshack.us/...

MaxXAttaxX4428d ago (Edited 4428d ago )

Even on that tiny picture, the final game seems to have better ground textures than the demo pic above it. Not a very convincing comparison.
Here: http://imageshack.us/a/img5...

Never really liked the 'look' of the demo. Despite technical differences, overall, the final game simply looks better in my opinion.

lastdual4428d ago

KZ2 looked great, but on a technical level there's absolutely no comparison. The animations and particle effects in the E3 demo were essentially film quality.

I like KZ2 as much as the next guy, but the whole "final game looks better than the E3 demo" sentiment is only held by the most jaded of fans - the same type of people that would tell you with a straight face that KZ2 looks better than Avatar (and yes, some fanboys have claimed just that...).

MaxXAttaxX4428d ago (Edited 4428d ago )

Like I already said earlier, I'm aware of the technical differences between the two. BUT despite the technical aspect of it, overall, Killzone 2 paints a better looking picture than the first trailer.
Not sure if you guys can understand that.

Never heard anyone say anything about Avatar, unless they were comparing it to the Avatar game. That would be nonsense and you shouldn't generalize from what one or two people may have said.

+ Show (2) more repliesLast reply 4428d ago
jcnba284429d ago (Edited 4429d ago )

Killzone 4 will not move systems.

Lazarus694429d ago

How do you know it won't

MasterCornholio4429d ago (Edited 4429d ago )

Yes it will and i can guarantee you that at launch some people will buy a PS4 with Killzone 4.

Utalkin2me4429d ago

^
And me being on of them

JoGam4429d ago

Yeah ok, I'm buying a PS4 just for Killzone Shadow Fall. Now what?

darren_poolies4429d ago

The PS4 will do for Killzone 4 what the PS3 did for Resistance: Fall Of Man.

Freedomland4429d ago

@jcnba28

I don't know about Killzone 4 but Killzone Shadow fall will be a system seller.
Count me in.

Bathyj4429d ago

He doesnt know.
He doesnt even know its not called Killzone 4.

SPAM-FRITTER-1234428d ago

Agreed.

Yes it will sell systems but only to the "already Sony" fans. for someone who never owned a PS2 or a PS3, Killzone 4 will not make them buy one.

Games like MGS4 sold the PS3 system NOT bog standard FPS games.

Hicken4428d ago

He's a troll, one of the many that troll with virtually every comment and yet somehow lose NO bubbles. Since when do trolls know ANYTHING?

As Bathyj noted, he doesn't even know it's not Killzone 4 that's being talked about.

That said, I can count about a dozen or so sales from people I know- myself included- primarily because of this game. The same would be true if it WERE Killzone 4, so that debunks his... whatever the hell it was he was trying to say.

ps3_pwns4428d ago

killzone wont just move systems but it will move sony to the lead as number one console of the new gen. but infamous second son and drive club and others will help big time to. omg infamous second son is gonna be so good. next gen open world super hero game with 8gb gdrr5 ram gonna big better then gta 5 lol.

+ Show (8) more repliesLast reply 4428d ago
mayberry4429d ago

ohhhh! Edge- online wrote this! I get it now. Killzone looks fantastic. ....back to Killzone 3 online ...

JoGam4429d ago

Honestly I love Killzone 3. Don't get me wrong, Killzone 2 was harder to Platinum but I enjoyed Killzone 3 and 2 the same.

Sevir4429d ago (Edited 4429d ago )

Just read the excerpt highlighted on N4G for sensationalist purposes?

That quote was in reference to KZ2 CGI unveiling in 2005 at E3 and the latter comparison it incurred when the actual game was unveiled in 2007. None the less the point was that This time, this year with the unveiling if KZ:SF being announced with the PS4 much like KZ2 was announced with the PS3, the idea was to dispel the notion that what was shown was NOT CGI and was a working demonstration of the hardware and the jump in power when all we had in 2005 was CGI trailers and a plastic empty box with nothing inside.

Not to take a jab at GG but they admitted that this time they wanted to "Get it right" from the onset. Pretty informative actually. They say the game is simply much larger, though not quite open world, and that the back drop you saw when flying over the City will be explored Though not as seem less as say an Open world game.

The shadow Marshall is part Soldier and part spy, so game play choices will be far more intimate this time. Climbing walls and such is a new mechanic. I'm super excited for this more I read it, it seems GG is taking the franchise in a great direction. Only time will tell though.

HammadTheBeast4429d ago

Well, they showed the same demo working the same at this one guys Late night show, so....

:/

Exquisik4428d ago

@HammadTheOne

It's on Jimmy Fallon's Late Night Show.

http://www.youtube.com/watc...

Psn8004429d ago

I really loved Killzone3 thought it was outstanding .

showtimefolks4428d ago

Abash

anything that doesn't sell COD numbers s failure in many minds, and KZ series has always been compared to Halo or the Halo killer

KZ2 was a stellar game and i hope this new KZ is even better than KZ2, only if haters/fanboys would actually play some the games instead of just plain hating

KZ
Halo

both excellent Franchises and both should be enjoyed, stop hating

slapedurmomsace4428d ago

Killzone 2 was if not thee best it was top 3 this gen for FPS. The only reason Killzone 3 was a "let down" was because of how damn good Killzone 2 was, it couldn't be topped in terms of graphics, gameplay..etc.
I'm pumped personally.
my only worries going into next gen for both 720 and ps4 is not the memory or gpu, it's the tablet CPU. Not sure how that's gonna hold up in 5 to 6 years. And since it's an architecture everyone is familiar with, within a year it'll be damn near close to maxed barring a coding break through

BlackKnight4428d ago (Edited 4428d ago )

Tablet CPU? The CPU in the PS4 is one of the best CPU's to come to console, it is an almost full fledged PC CPU. Sony is doing it smart this time and putting in a solid CPU to do CPU work, and get a solid GPU to do GPU work. While the Cell was interesting, it was a pain in the ass to program for and was too expensive for the amount of performance it gave. They should have just spent all those billions on a regular PC cpu that was higher clocked and cores and a slightly beefier GPU, similar to what they are doing this gen.

The GPU is less exciting though, seems a little too mid-range for a console that's not out for another ~7 months. The RAM and CPU investment is nice to see though.

slapedurmomsace4428d ago

@Blackknight

http://www.redgamingtech.co...

read that article. No matter how much you want it to be true, the ps4 CPU is a laptop tablet solution.

Bobby Kotex4428d ago (Edited 4428d ago )

So convenient how you ignore Killzone 3. A good game, but it was less popular and took a step backwards. You fanboys only see what you want to see.

+ Show (7) more repliesLast reply 4428d ago
Ken224429d ago

Hopefully at E3 they finally show off MP.I'm anxious for it.
http://youtu.be/raTts-iGixU

hesido4429d ago

I hope they go back to KZ2 principles for MP. It was so much better than KZ3 (on top of better gameplay than KZ3, it had outstanding Clan support, tournament support, superb integration of Clan functionality).. They not only screwed up the gameplay (squad doesn't even mean squat, other than different colors on minimap, for example), they removed all the community / clan features, it wasn't funny anymore.

Ken224429d ago

Yes,I agree.But there's something about KZ2 that puts almost every other shooter out there in shame.But i can't quite put my finger on it.

HammadTheBeast4429d ago

The weight. Every action feels like you're actually doing it, and it's just great.

kneon4429d ago

@Ken22

It feels more like war rather than glorified paintball. And the audio is just phenomenal, you must play it with the surround sound cranked to 11.

BABY-JEDI4429d ago

I totally agree with you. What was GG thinking. Sadly to say, too many people out there wanted a game that was just pick up &play, not a game that required you to invest real time to develop your skill base. KZ 2 was & is a brilliant game with fantastic maps & MP. If KZ 4 isn't like KZ 2's MP I will be very disappointed.

+ Show (1) more replyLast reply 4429d ago
Sandmano4429d ago

Please be more like Killzone 2!

yewles14429d ago

"Hulst confirms to us that the demo was running at 30fps, before Van Der Leeuw elaborates on how Guerrilla is shifting all of that power inside PS4 around. “I think we were running on all the different cores for all the different systems, including AI and gameplay which we’ve never done before. We’ve never utilised the CPU power we’ve had like this. We had about sixty guys running around in the demo which is far over what we’ve been able to do before – that’s about three or four times more.”"

O_o... *fishy*

yewles14429d ago

"We’ve never utilised the CPU power we’ve had like this. We had about sixty guys running around in the demo which is far over what we’ve been able to do before – that’s about three or four times more.”

Utilising CPU power for this? Not so certain, especially with it not being as capable for certain stuff as the previous CPU.

The GPU plays a bigger role than they're letting on with this line, especially if it's true that the demo only had 1.5GB RAM dedicated to graphics and had all those real time reflections in their lighting system...

http://www.youtube.com/watc...

WrAiTh Sp3cTr34429d ago

Are you saying the CPU in the PS4 isn't as capable as the Cell?

yewles14429d ago (Edited 4429d ago )

@WrAiTh Sp3cTr3

Yes, in some aspects, such as being able to constantly stream data from one task to another (at the cost of being data hungry to the point of having to keeping the SPE's busy), which is why Mark Cerny is attempting extra buses and compute rings and queues to recreate SPURS efficiency from the Cell.

http://develop.scee.net/fil...

Hell, even the Wii U's CPU has some advantages over Jaguar core for core (being able to lock certain data in the L1 and L2 caches).

BlackKnight4428d ago (Edited 4428d ago )

The Cell would beat the current PS4 CPU in certain graphics and compression/decompression scenarios. But that's because the Cell was to help the lame GPU the PS3 had. The PS4 is doing the smart thing, as PC's and most other consoles do, which is have a beefy CPU focus on CPU work (AI, scipting, etc) and a better GPU to focus on the graphics and such. And the GPU will crush the Cell in graphics performance (which isn't that hard to do really, the cell is a hybrid, master in none).

The Cell only had ONE "standard" core (PPU). The Xbox 360 had 3 PPU's and they could do 2 threads at the same time (6 logical cores). The cell had 6 usable SPU's (only 7 were active, 1 reserved for the OS) for games. Those SPU's could do sound work well, certain graphics well, and a little bit of physics and AI(not efficiently though).

But now the PS4 has EIGHT almost PC level cores (at least to current PC CPU's) for AI, sound, scripting, physics, etc. We can get WAY more gameplay "innovation" now. All multi-platform games will have limited gameplay features due to the PS3 (and less so because of the 360 as well) due to weak CPU's.

So we can see game's really move forward in this aspect now that we have, at least, one console almost up to PC/current tech levels as far as CPU features.

+ Show (1) more replyLast reply 4428d ago
abzdine4429d ago

well regardless of the technical qualities of this game, i hope the multiplayer will be as addictive as KZ2's. GG got too many complaints and feedback from the Killzone community i hope they listened to us

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320°

PlayStation Studios Could Embrace Decima Engine As Guerrilla Expands Developer Support

Some of Sony's first-party PlayStation Studios may be developing their future titles using Guerrilla Games' Decima engine.

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twistedvoxel.com
RaidenBlack152d ago (Edited 152d ago )

Might be for studios which were using older engines or UE4 like Bend Studio.
Sony's big 5 studios' engines are all unique to some degree and I want it stay that way for future new games.
Remakes can be done using Decima if required like Bloodborne or Uncharted 1.
Imagine From Software embracing Decima for future titles.
But then again Until Dawn Remake was done using UE5, when the original was made using Decima.

VersusDMC152d ago

Maybe ease of use is what made it a better choice. And it was already tested by a another studio with kojima productions having shipped death stranding on Decima.

Eonjay152d ago

I wonder if this is for studios beyond SIE and KP. Decima has also proven itself of platforms beyond PS5 so I wonder how comfortable they would be with allowing non first party use it wherever?

Minute Man 721152d ago

They should use the Ready at Dawn engine

DarXyde152d ago

That engine is mighty impressive, even by today's standards. The cloth simulation and gun animations are absolutely chef's kiss.

But I think it's one of those very intensive engines that will choke the hell out of the hardware and you're looking at a short and linear but very detailed experience. More or less what you get from a UE5 game that really forces the hardware (e.g., Hell blade II).

For that reason, Naughty Dog's engine is probably more practical: still extremely detailed (albeit less so) but allows for a more wide-linear experience and you're still left in awe.

But if we're going open world, absolutely Decima.

porkChop152d ago

They don't own that engine, and Ready at Dawn doesn't even exist anymore.

anast152d ago

They already have embraced it along with some other engines.

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152d ago Replies(2)
152d ago
jjb1981152d ago

They need to put that Decima engine to work for Killzone 5 or a remake of Killzone 2.

anast152d ago

This would be a cool gift to the fans.

jjb1981152d ago

I'm a huge Killzone 2 fan. It's my favorite shooter of all time and I wish they'd revive the IP. I know a remake of KZ2 would do very well. My original PSN friends I met were on KZ2 and and we formed a clan. I've been itching to get that 3 star badge. Only made it to 2-star.

Eonjay152d ago

Fun fact Decima IS the evolved version of the Killzone engine.

OlderGamer17151d ago

Noppe, its build from the ground up....

CrimsonIdol151d ago

A Killzone 2 remake where the controls are actually responsive could be cool.

mike32UK151d ago

The character has weight, it was a design choice which many people happened to like. You're probably too used to the floaty controls of COD

CrimsonIdol150d ago (Edited 150d ago )

yeah I remember that argument too. Then how that argument went away when they fixed it for the sequel. having massive input delay before anything happens due to technical issues isn't an artistic choice. It's good copium though

RaiderNation151d ago

Rather than a KZ2 remake, I'd rather see them do a KZ reboot! If they're going to do a remake, I'd rather see a PS5 remake of KZ Mercenary! Hands down one of the best Vita games and the 2nd best Killzone game in the series (after KZ2).

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120°

5 Game Reveals We Expect To See In 2025

Richard Bailey Jr. of The Koalition writes: 2024 was a special year for new game announcements and reveals across various broadcast industry events. From the official return of the Virtua Fighter series to the revival of several Capcom franchises like Onimusha, there is no doubt that the future looks bright. With this in mind, I wanted to put together a quick list of a few game reveals I fully expect to be announced within the next 12 months of this calendar year.

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thekoalition.com
Knightofelemia161d ago

I would love it if Capcom would throw a curve ball shock everybody with a Dino Crisis remake. I would day one the game if it came true.

BrockEmSockEm161d ago

5. Resident Evil 9
4. The Next Final Fight (Street Fighter)
3. Housemarque’s Next Game (They made Returnal)
2. Horizon Forbidden West Sequel
1. Half-Life 3

170°

15 Last-Gen Games That Still Compete with Current-Gen Graphics

GB: "Say what you will about the state of the industry, but even as games evolve, their graphics remain a key aspect. Even some of the biggest flops this year sport some gorgeous visuals, as publishers and developers push the boundaries of what’s possible, pouring years of time and money into their work."

Read Full Story >>
gamingbolt.com
darthv72226d ago

Quantum Break and Ryse are two that I was really surprised did not get an FPS boost option when played on the Series X|S. when i started playing both on the XBO, I thought they are both good, but after playing them also on my steam deck (in 60fps) I just cant go back and play the base games on XB. They really benefit from that faster frame rate.

Driveclub is another i wished had a HFR mode on PS5.

MatrixxGT226d ago

Most games this gen are the exact same except now we get faster loading through SSD and a res and fps bump. Graphically not much has improved, hell most last gen games are being relabeled and resold as “remastered” with the aforementioned updates.
I haven’t seen or played anything on either platform that couldn’t be run on last gen. Guess the law of diminishing returns is really showing itself these days.

127maXimus226d ago

Most games from 20 years ago are basically the same as today, with resolution and fps upgrades. The AI is still just as braindead as it always has been, worlds are full of static, boring characters that do the same thing over and over.

Demetrius226d ago

Smh another reason why graphics haven't improved that much is because most devs too caught up on cross gen. Ps4 was/still a dope console but time has moved on we're halfway close to a ps6 reveal and devs still will be making games on last gen in 2025. Then theres Microsoft purposely got the Xbox series s that causes more devs to try to pull strings as much as they can smh. It's a mixed bag of stuff, the only ones I see pushing hardware is sonys studios and even some indie games look better

226d ago