It's been a month and then some since SimCity was launched, bringing players the immeasurable joy of broken servers, missing features and general unplayability. Whilst receiving glowing pre-release reviews, SimCity was undeniably a wreck.
How does the game hold up now, after a barrage of post-launch patching?
Some games force online-only measures onto people. It sucks! Especially when some titles, like these seven, 100% didn't need it.
The following is an excerpt from Chapter 5 of The Secret History of Mac Gaming, “Simulated.”
EA has something of a reputation when it comes to awkwardly handling much-loved franchises. Here are 7 that Screen Critics feel they ruined.
Need for Speed as well. Here's to hope that the new one will be a return to form for the franchise.
Been hesitant on this one with all the issues after launch. Seems like there are still flaws but a good game none the less underneath.