Super Mario 64 has been a beloved classic since its release back in 1996. The game brought Mario into a full 3D environment, and started his 3D platforming series. While Super Mario Sunshine followed up the game in 2001, a true sequel comparable to the original was never created. For some time, Super Mario 64 2 was said to be in development, but nothing ever came out of that project. Now over 15 years later, Super Mario Star Road fills the role for a highly requested sequel.
Super Mario 64 DS was offered as a launch title for the Nintendo DS, a remake of the classic platform game with a few original tricks.
Needs more appreciation. I never had an N64 so this was what I played. Sure the Yoshi hat mechanic at first is a slog but you unlock Mario and the others for real and then it takes off. Personally I never had an issue with the controls. Can't forget the mini games and the 4 player rumble over download play.
Releasing the Nintendo Switch 2 with a Super Mario 64 remake would be the perfect way to unleash the console to the world.
If they ever did I hope they would add onto it, there's so much you could do with Princess Peach's castle alone
Each level is pretty small today in the original game, I don't like huge levels but I think they could be at least 2x bigger, or close to it and more of them, with more things to do.
They could do a mix of having open levels and more linear ones like in 3D World or Land, I doubt they will do that but it would make a change.
I'd prefer a Oydessey 2 or Galaxy 3. Besides the DS
game was a Mario 64 remake complete with more playable characters, stages, bosses and muti player content.
Yes! Let's release an almost 30 year old game to kick off the next generation for Nintendo...
I'm over re-releases...FEED ME NEW MARIO!
A huge Super Mario 64 speedrun trick has been discovered that could prove to wholly change the speedrunning scene in the ecosystem.