‘Dark Souls 2’ difficulty discussed, accessibility statement clarified

While speaking at Namco Bandai’s Global Gamers Day, From Software’s Yui Tanimura, director of “Dark Souls II,” discussed that when it comes to “Dark Souls 2” the term accessibility does not mean the game has been made easier.

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ziggurcat2473d ago

healing while moving sort of makes it easier. if you can heal as you're attacking/rolling then there isn't as much of a concern about strategy if you can just spam the healing.

Number-Nine2473d ago

backtracking was never a problem for me

Irishguy952473d ago (Edited 2473d ago )

I got kinda bored of it myself.

It was tedious yes, especially climbing the ladders in the marsh

Ziggurcat, healing has never applied any sort of strategy, getting away from your opponent for a second is not strategy, if anything, this new healing will make me use up Estus quicker. Having the ability to use it easier may end up in abusing it and paying for it.

Cam9772473d ago (Edited 2473d ago )

I honestly cand wait, i love the prvious two Souls games!
Cockpit view on Grid 2? If no, keep it.

Skate-AK2473d ago

There is no cockpit view in Grid 2. Not sure what that has to do with this article though.

Cam9772472d ago

Sorry, I'm on my Ipod and it accidentally pasted it.

PhoenixRising372473d ago

when dark souls 2 was announced i was worried that it would become casual to appeal to a wider audience, but after watching the 12-minute gameplay footage and reading this i am at ease. I am now extremely excited for this game. I am a huge fan of the souls games.

jon12342473d ago

I hope we don't get way points!!! X[

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