From IGN,
"Both Super Street Fighter II Turbo HD Remix and Bionic Commando Rearmed will exceed 150MB. Capcom said that Rearmed holds far too much content to fit the current limits. To meet standards, Rearmed would need to shed some of the bonus material that would still appear on the PlayStation Network and PC versions. According to Capcom, SFII could not run in 1080p if not for Microsoft loosening the file size cap."
The Humble Capcom Heroic Collection Bundle just launched recently. It has ten items including Monster Hunter Rise, Phoenix Wright: Ace Attorney Trilogy, Street Fighter 30th Anniversary Collection, and more.
I took advantage of the $1 deal for lost planet 3, strider, bionic commando and mega man. 3 of them run great on my steam deck. bionic commando sadly does not.
ive left humble bundle long time ago the pricimng is now off as well as game collection. humble monthly used to be excellent but thasts also downhill
"On this week's episode of The 1099 Podcast, the composer at 10 Chambers, former audio director at Starbreeze, and man behind the sound design in favorites like Payday 2, Bionic Commando Rearmed, and Brothers: A Tale of Two Sons, Simon Viklund, joins host Josiah Renaudin to explain how sound gets into games. Simon details what it's like creating both music and sounds for major video games, how aspiring designers can break into the industry, whether or not you have to capture all of your own original sounds, and what makes upcoming co-op shooter GTFO special."
Neil writes: "Whilst many out there will be hotly anticipating jumping on a plane and heading off for a summer break, even more will just be happy to kick back with a controller in hand, seeing out the summer with some hot and sweaty gaming sessions. And what better way to enjoy the delights of the summer sun than by picking up a new game or two at discounted prices.
Well, that's exactly what the Xbox Live Deals With Gold sale brings and yet again we are being treated to another batch of discounted Xbox One and Xbox 360 titles for the next week or so. Want to check out the full list of bargains available in the Xbox Live Deals With Gold and Spotlight Sale for 17th-23rd July 2018?"
Here is my honest opinion to what Microsoft should be doing to address their filesize concerns.
1 - "Release much higher capacity memory cards and bundle these cards with their Arcade models". Personally, I think the Arcade model is a bunch of crap, but it is probably here to stay so we'll have to deal with it. But why does it only come with a 256 megabyte memory card? I've seen 1 and 2 gigabyte SD cards on sale for like 15 dollars, with 4 gig cards costing around 30-40 dollars. And they only include a 256 MB card, for shame. Heck, I've even seen 16 gigabyte USB stick go for only about 80 dollars (on sale). That's almost as much data as the current 20 gig hard drives let you hold.
Microsoft, either start releasing bigger memory cards at a fair price or let us use our own third party solutions, either USB sticks, USB to [favorite style memory card] adapter devices, or release some kind of 360 memory card slot to SD card adapter.
2. Bigger, and cheaper hard drives.
There is no question that Microsoft has been overcharged for their mememory devices for a long time. We all no what PC hard drives really cost, so there is no fooling us. It's time to release a few larger then 20 gigabyte and cheaper hard drive solutions. Something around 60 to 80 gigs should be the low end solution. Not 40 gigs, at least 60 gigs. You want people to start renting movies and downloading content, we need at least 60 gigs. Now, mid range solution should be the 120-160 gig range. Little pricier, but more space available to those of us who need it. And finally, release something in the 200-250 gig range. These would definately be pricy, but for those of us who really need that much space, it would be an option.
3. Third party memory options
We should be able to install our own memory solutions if we so choose to. USB hard drives, USB sticks, etc... I have one option. Release a pass through cradle style accessory that allows the user to install their own SATA style 2.5 inch drive into a cradle that would sit under the current hard drive. A pass through option would pass the current hard drive's connectors down to the original connector in the 360, while the new hard drive could be connected to the rear USB port (you can't connect two devices to a single SATA port I do believe). So, the user doesn't loose their current hard drive but the get to expand the total memory available by incorporating a second drive of their choice. And it doesn't have to be lying around half hazardly like the HD-DVD drive did. Done and done. Everyone is happy. Microsoft makes money off of current hard drives and sale of cradle, users get the space they need.
Oh, and the cradle comes with a USB splitter for those with the WiFi dongle.
At least it's nice to know that us 360 owners won't be getting gimped versions of these two games when they ship. Hopefully, we will get to see XBLA filesize restrictions disappear altogether in the future. Bring on the larger capacity drives Microsoft.
Once again. Microslaves will receive a gimped version of Super Street Fighter. On top of that, in order to purchase the game, each Microslave will have to overpay funds to get enough Microsoft points into their account. Truly they have mastered the art of making their customers P A Y B 3 Y O N D
Dark Sniper knows which version he's getting.
$niper
Guess everyone expected that though?
DVD9 doesnt have the space there4 dev need to compress info
all these add-ons like WiFi - wireless controller etc etc
and now HD space cap...$50 for XBL...RROD...no great games....
man just buy a ps3..problem solved