In 1993 Genesis owners were given a surprising game that turned heads of Sega fans and critics. That game was Ecco The Dolphin. The game involved the player controlling Ecco as he transverses the ocean trying to locate clues to his missing pod. The game was beautiful and mesmerizing, and the game had a fantastic soundtrack as well. There was one thing that tripped up gamers was the unforgiving difficulty. However, although the game was hard, players continued to go back to the game. This series has a cult following, and to help commemorate the 20’th anniversary of the game Gaming Furever was able to get an interview with the game designer, Ed Annunziata!
Today, Sega announced its financial results for the full fiscal year that started in April 2024 and ended in March 2025.
I like what's on their legacy IP list, but there are still many more franchises they could revive. Shining Force and Chakan come to mind.
"That’s not how you launch a system".
I wish we lived in the Alternate Timeline where Sega was still a dominant force in the console space and it hadn't been Microsoft.
Saturn was a fantastic piece of kit... they just went a little too ambitious with its dual CPU setup. which turned a lot of developers off (at the time). The homebrew community have done some amazing work many years later, thanks to multichip experience. It is still the best platform for arcade fighters and shmups of all time. Dreamcast is a close 2nd though.
I still enjoy my Saturn it was the first console I mowed lawns for and saved up for to purchase. I went so far as to purchase a used Saturn to run off an SD card. I even have a second Dreamcast modded to run off an SD card as well.
Ever play a game a game only to discover at some point it transforms into a horror game? No? Well Netto's Game Room shares six games that do just that!
Not necessarily a ‘horror’ moment, but I remember feeling really tense and anxious when the Flood were first introduced in the original Halo. I never felt more on edge or nervous in that whole game as that moment. I think it was the whole buildup that something terrible was coming but you didn’t know exactly what.
Another non-horror game that had me feeling it was Subnautica. The deep dark depths, and knowing that sea monsters were lurking nearby, had me jumping at every sound.
I remember being scared of the Asylum level in the most recent Thief game from 2014.