Sony Computer Entertainment (SCE) Inc announced the overview of the "PlayStation 4 (PS4)," a next-generation stationary game console, in February 2013. We interviewed Mark Cerney, Lead System Architect on PlayStation 4, SCE, on the philosophy with which the machine was designed.
Mass Damage & Consumer Foundation in the Netherlands has filed a class action against Sony for inflating PlayStation Store prices.
My personal opinion:
Manufacturers and publishers have indeed inflated the industry.
From $700 million development costs for games like Call of Duty, to digital (store) prices for games and DLCs, online multiplayer fees on consoles (why can you play Helldivers 2 online for free on PC but not consoles?) or still preventing sell/lend digitally purchased games.
Sometime in the future, this bubble will collapse.
They should know better, but they just can't help themselves and suck even the last penny out of our wallets.
They should be suing the individual publishers increasing the prices to $80 instead of suing the store. There are plenty of publishers still selling game for like $50 with much success (like E33). But this proves that the publishers are the ones setting the prices.... so again nothing changes because they aren't even going after the main offender. How is suing Sony going to make Microsoft not charge $80 for the next COD? Sony being the number one store in the market doesn't mean that publisher have to charge us an arm and a leg. Again the industry is laughing at us because consumers never get real representation. Just these fake platitudes that are meaningless.
About time. There is zero fair reason why digitally distributed products that you cannot recoup any value when you want to dispose of them, should be priced higher than that of physical copies that entail all of the costs and the benefits of owning.
Sony’s PS5 era has generated over $13 billion in profits, surpassing the combined earnings of PS1–PS4, with $136 billion in sales.
Their recent Playstation revenue is also more than Xbox and Switch combined, obviously in large part due to 3rd party sales.
And this is why the game output for ps5 has been a tad slower…
1) they needed to be… games take longer to develop, and they’d burn out their teams trying to maintain the same pace as ps3.
2) they can afford to… games cost more than ever to push boundaries, so Sony had to figure out a way to match Xbox’s clever profit strategies in order to afford to continue to innovate and take risks.
@ s2killinit
Thats xbox which includes other services. The playstion division also includes other services as well. Its mostly playtion but not all playstation. What's up with all the double standards around here.
Only because of games prices otherwise it’s the worst generation in PlayStation history especially for games
The tour is coming to the states as new dates have been revealed.
good read, had a lot of info about the PS4 I didn't know
"The Single Chip Custom Processor," which SCE employed for the PS4, is equipped with eight "Jaguar" 64-bit CPUs"
I want to say this is a typo, but can you imagine; Eight "Jaguar" 64-bit CPUs stacked onto one die inside of a console?...
Heck if there were 8 "jaguar" 64-bit cpus within the PS4, then I'd say its definitely made with "Supercharged" PC parts!
**I know, its meant to be "8 core Jaguar 64-bit cpu"**
Igamer, best known by itroller, even if ps4 had a zx spectrum proco, youd Still put it sky high!
Have you been in coma for the last 10 years? Ps4 is average hw, and so Will next box,
Pc crushes,
have to say i'm very happy with the way Mark talks and thinks, for him the rise and fall of the PS4 will be very personal.
some ""
"However, in that case, we will make developers solve a puzzle, 'To realize the fastest operation, what data should be stored in which of the memories, the low-capacity eDRAM or the high-capacity external memory?'" he said. "We wanted to avoid such a situation. We put the highest priority on allowing developers to spend their time creating values for their games."
another one.
"We are claiming that our company is leading innovations," "And we certainly employed our own distinguished technologies for the PS4."
a very intelligent guy talking about the what he found to be of importance.
great read
"The reason why SCE employed the GDDR5 interface instead of the DDR3 interface, which is commonly used for the main memories of personal computers, was to solve the problem of memory bandwidth, which had been the biggest bottleneck, he said."
"We received very positive responses to the concept of 'Supercharged PC Architecture' from developers because we made a drastic improvement to performance and made it easy to develop games at the same time," said Cerney, who developed many games. "It is hardware for which games can be developed really easily."
"(Though it is a challenge in terms of cost and procurement,) we decided to offer a memory capacity of 8 Gbytes because of strong demand from developers," Cerney said. "We put priority on making a configuration that makes it easy for developers to create games so that many games will be made."
With Dev friendly tools & the ps4 architecture I love it because this will lead to more games & more exclusives. I bet we will see 3rd party exclusives on the ps4 aswell.