When the OUYA was announced in July of 2012, its $99 cost was low and its processing power as simple as its premise: a tiny little box designed to be a haven for those who want to play (or develop) good, original games. Many gamers connected with this idea immediately, helping to drive the system to an $8 million run on Kickstarter. Plenty of others didn't, saying this would be just a cheap distraction on which to play mediocre Android games. The truth, as it turns out, lies somewhere in between.
Nintendo Switch 2 stick drift is already an issue, but accessory makers are already working on magnetic joysticks.
I've never had stick drift in any controller I've ever owned. All my joycons (3 sets) from my Switch are perfectly fine. My Switch 2 ones are good. Never had a dualshock / dualsense have it (did have a dualshock get a stuck trigger once). Even my Valve Index controllers which were notorious for drift were fine for me.
The tech is already there. I had a couple of my PS5 controllers modded with Hall Effect modules and they work great. They should come standard with them these days but they don’t.
Cheap, frictionless sensors ALREADY exist. Why are they "working hard to combat stick drift"? Stick drift should be a thing of the past at this point. The technology is here...NOW. It has been...for YEARS! Why is stick drift even still spoken about? It shouldn't exist!
Tune in on June 8th for this summer's PC Gaming Show, featuring exclusive trailers, new game announcements, and developer interviews from around the world. Hosted by Sean "Day[9]" Plott, Mica Burton, and Frankie Ward, the showcase will include 70+ of the most exciting games in development, all of which can be found on our Steam Wishlist.
Join the fray at home or away with the Project Defiant wireless fight stick*. Take the fight to your opponents with the included sling carry case, and enjoy precise in-game response with ultra-low latency wireless and wired play options, along with a durable, ergonomic design that’s built for battle.
Some of the stuff the reviewer had to say about the controller is genuinely disappointing. Although I feel his tone is a little bit too negative overall, especially when talking about the operating system, online infrastructure and games library. OUYA have made it very clear that all these aspects are still in progress ahead of the official release in a few months. I hope the issues will be addressed satisfactorily by then.
Early adopters, like myself, getting totally screwed. The button issue is completely unacceptable. That's something that should have been caught early in the hardware development process.
If you're thinking about buying an Ouya, better read this article because the controller issues are a deal breaker.
The console itself is a nice concept, but I don't think it will go very far.
I know the game selection will suck for a while. But the thing I care about most right out of the box is, is XBMC available right away, and does it work fine. I would like to make this little thing my media player and maybe replace my big HTPC.