Ken McKown writes: I still remember how engrossing it was the first time I stepped into Rapture. The world drew me into its lore, showcased its history and told a million tales purely with excellent design. The world of Columbia recaptures this magic, and once again displays why the team at Irrational Games demand respect as developers. Jumping into BioShock Infinite I wasn’t sure how it could possibly capture me the same way the original game did. Then, once I finished the campaign I sat back with grin on my face, realizing that once again, I had been captivated by an amazing narrative within a video game; something I can’t claim often enough.