VB - If you're curious about the paths that you didn't take in The Walking Dead, but not enough to play the game again, we have you covered.
This is the realist you’ll ever see us. Come hang out and talk Telltale with us. We wanna know your thoughts! Leave us comments!
Talking Telltale is a weekly Podcast/Videocast. Coming soon to iTunes!
Before the announcement that a heavily narrative focussed Walking Dead video game was announced in 2012, Telltale games was a development studio that not particularly well known. Despite putting out other similar properties with Back to the Future: The Game and Jurassic Park: The Game, the products were largely met with a very mixed and ultimately tepid response from the public. The rampant acclaim and runaway success reached with The Walking Dead launched the developer into one of the most anticipated and favourable studios out there with one revolutionary product.
I think the walking dead story telling is amazing. I really love the games and think that they bring the respect of gaming story telling up in the world of entertainment in general :)
A reflection on the business perspective of Telltale Games.
Can't wait for season 2!
So, the story is a line that becomes two lines, then merges back into one line, then two again, then one finally. Yeah ...
It's amazing how organic and open it feels despite this linearity.
i knew it, i alway hate that b*tch Lily and her crazy father, so i help to kill her father and...... when that crazy b*tch shoot Carley i abadon her immediately
tell you the truth i feel really good when see that B being chase by zombie
Couldn't help but notice those question marks at the end of that fork in episode 5... interesting...