"Back in 2011, veteran game designer Mark Cerny made the bold prediction that “the traditional single player experience will be gone in three years”. At the time I scoffed. And justifiably. Although multiplayer was booming and social features were beginning to ingratiate themselves into campaigns, we were only months away from some of the best purely single player oriented games ever released – Uncharted 3: Drake’s Deception, Skrim, Deus Ex: Human Revolution and Batman: Arkham City to name just a few. At the time, there seemed to be a bright and healthy future for games of that ilk, but we are now a year and a half on from these comments and it has become increasingly clear in that time that Cerny was right. The future is social, and that’s not a bad thing." (Damien Lawardorn, OnlySP.com)
"Dark Souls: Archthrones is like playing a brand new FromSoftware game, and that speaks volumes about just how much good modding can do," says Hanzala from eXputer.
Parrying has been creeping into more games, with almost every high-profile title of the last few years featuring it in some way. Why?
i understand the authors frustration i'm not the best at parrying in games. not that i can't complete a game that requires it but it is a definite harder thing for me than other kinds of techniques in games. which might be the main reason it's so heavily added in games nowadays. want to make your game challenging without having to do a lot of work? just add a parry boss. (what i mean by parry boss is a boss you have to beat by parrying such that their attacks will kill you otherwise)
I always think it's fine as long as such games also have the roll/dodge panic button. But I understand the will to parry, it seems so cinematic in a fight when you pull it off.
Times are changing, and these games would have never been made in today's climate.
Every single time someone uses this phrase whether it's music, movies, books, comics, video games, etc it's always the same claim.
The ubiquitous "they" won't allow it to be made. And every decade these claims are made the claimant completely ignores all the "offensive" material that is published when the claim is made.
In ten years, you can write a new article about how you can't make games like Helldivers 2, Resident Evil VIII, Mortal Kombat I, Dragon's Dogma 2, Alan Wake 2 etc etc etc any more.
Dead Island: "The early PC version of the zombie game swapped the playable character Purna’s Gender Wars skill with a prototype name, which shouldn’t be mentioned directly. The skill name made fun of both Purna as a character and feminists."
"Feminist Whore" lmao
ill add one more to the list.
drakengard 1.
its ridiculous tho, especially since they'd still be able to find their place in alot of places in the world. except america of course ha. and maybe Australia.
ppl are so sensitive these days. ha. but it is what it is.
They're not offensive.
And we need another Fat Princess. Fantastic little game!
Some people just have no sense of humour if this sort of thing offends them. They need to lighten up and stop taking themselves so seriously.
If the future is something similar to Diablo 3 and Simcity and all it's social crap, then it's not a bad thing... it's a horrible thing for gaming.
It's not horrible as long as it's entirely optional.
i hate everybody...so it sucks
You know what will destroy all this "always connected" social B.S. that developers are trying to push down everyone's throat? A failed network connection. Single player games are essential, and the option to play without all of this social stuff is essential too. There is no such thing as a 100% consistently stable connection. And if gaming moves into something where the Single Player is the most watered down, tacked on experience while the multiplayer and social aspects receive all the attention, then count me out. I'll stick to playing the classic games that still to this day are of greater quality experiences than the Present (and looks to be Future) games.
They're trying to tap in to that Facebook market so bad.