CVG:Riptide's predecessor was a ropey game and not much has changed. During my hands-on session I played as Purna, the mouthy security professional with the pen-up-nose Australian accent. As with Dead Island, the game sticks you on an open tropical island and tasks you with surviving and escaping. You pick up missions, level-up, upgrade weapons, and brain zombies. Neither the environment nor what you're doing in it has changed since Dead Island, and the game makes no apologies about that.