GamesRadar - Did you know that the best feature of your favorite game was added by accident? Or that your favorite character was almost cut at the last minute? Odds are, it's true. At the 2013 Game Developer's Conference, devs opened up about their games, talking about the things they learned in hopes of inspiring other game developers.
The NASSCOM Game Developer Conference (NGDC) is in it’s 5th year, having grown to over a 1000 attendees and the iLLGaming team is here to cover all the action in Pune. The significance of the event is that it puts the spotlight firmly on the Indian Game Development scene, which is growing by the day as evidenced by the rise in participation. Beginning this year, the NASSCOM Game Forum (NGF) awards are to become another feature of the NGDC with categories for Game of the Year (GOTY), Student GOTY and Indie GOTY. Following are a few highlights from the day. Expect more in-depth coverage next week.
In advance of GDC Next, which runs in Los Angeles on November 5-7, GDC director of online community Patrick Miller asked Storyteller creator Daniel Benmergui about how he grew his narrative-puzzle game Storyteller from a two-day experiment into an IGF 2012 Nuovo Award winner.
Organized by UBM Tech Game Network, GDC China, now in its sixth year, will move up to September this year, running the 15th to the 17th at the Shanghai International Convention Centre in Shanghai, China.