"Jamie Hall, aka Genki-Rocket, is a blogger at Fragcast and also a long-term contributor to the comments section of Three Speech. We got in touch with Jamie due to a comment he made and asked him to come and write a post for Three Speech, and here it is. If it inspires anyone else to get involved then mail us at [email protected]. Over to Jamie…
It's been an ongoing theme on the personal blog I share with some friends that the nature of the games industry is changing – we've seen great swathes of people introduced into the industry who've never played games before – and modern consoles perform a huge array of tasks many of which only have a peripheral use for games purposes.
All this change has got me thinking: Are hardcore gamers becoming irrelevant?"
As of right now, there are no monopolies in the games industry, and for the sake of the medium as a whole, they never should either.
And yet the biggest tech companies in America are essentially that. They buy up all the small comps only to kill them off and steal what they have, and if they can't buy em they bleed them to death.
INDIE Live Expo, Japan’s premiere online digital showcase series , will debut never-before-seen games & content updates across more than 100 titles on May 25th.
"The best games of the year and the creative teams behind them were in the spotlight at the grand award ceremony of the German Computer Game Award 2024." - German Computer Game Awards.
It sure seems that way. The Wii says hi.
The sad part is "hardore gamers" are the people that pay the high launch prices for the consoles and purchase a higher percentage of titles per year. Yet we seem to get the finger shown to us with sell it now patch it later (maybe) title after title.
and there will be enough developers to cater to both.
The gaming industry needs the hardcore gamer to survive. End of story.
hardcores like myself are becoming irrelevant. Everything is being geared or "dumbed-down" more for the entry level Wii audience out there, because that's where the *money is. Games like Gran Turismo, Final Fantasy, even Resistance and Unreal Tournament are just too difficult, control & button heavy for the entry level user.
Developers are moving more and more to court the casual crowd - It's the latest move du jour in the industry. Once the industry goes through the entire cycle of this trend, the hardcore gamer will still be there, but most likely playing only on the PC, or maybe back to the arcades (where we belong). I am not a casual gamer at all and long for the days of standing or sitting at an arcade machine with two rolls of quarters, going deaf from all of the arcade sounds. *sigh* The truly hardcore gamers are being forced into relics of the past.
is a PC gamer, I find it funny that xbox live gamers think they're "hardcore" because they pay to play, I think that makes them stupid tbh