Recently PS3Land.com had the opportunity to interview Ed Holzwarth, lead PS3 Software Engineer at Emergent Game Technologies, on their game engine Gamebyro for the PS3 and Xbox 360 consoles.
If you are not familiar with Gamebyro, it is a flexible game engine that allows developers to create the most beautiful and graphically rich games. Their engine can be found in games like Oblivion and Civilation IV and will soon be found in PS3 games near you.
The interview covers the technology itself, which games it powers, what the PS3 is like to develop for and the relationship of the RSX and Cell. Images and videos available at end of interview
Dragon Age: Inquisition, developed by BioWare, is the third installment in the cherished Dragon Age series. It represents a major evolution from its predecessor, Dragon Age II, incorporating elements that were well-loved in the original Dragon Age: Origins but also introducing new features that stand on their own. While Inquisition improves upon Dragon Age II in many respects, it falls short of the exceptional standards set by Origins.
As Arrowhead Game Studios turns 15, join us in celebrating its past and learn how its first game Magicka influenced Helldivers 2.
Brothers: A Tale of Two Sons launched back in 2013, and a remake of the game is set to launch next week. Today, we look back at the original.