A Valley Without Wind 2 stands out from other games of similar action by combining a number of places on a platform, with what initially appears to be a strategy game with a conventional mechanical shift very "old school." After choosing the character and class, the character knows Demonaica. Demonaica is a demonic sorcerer who has the traditional form of the devil and who controls an army of monsters and some humans, such as the character are "seduced" by this to spread destruction throughout the world.
Our Top 15 LAN Compatible Games include Dying Light, Age of Wonders III and Farming Simulator 15 just to name a few. That is if you are ever hosting a LAN Party and want to laugh at others (or get laughed at) in person while playing these games.
Even though I don't like the idea of Farming Simulator, there aren't that many LAN games out there any more, and shooters seem to be forcing non-local matchmaking. It's great to see what I can play with my friends at a huge birthday party.
This feels less like a sequel and more like a re-imagining of what the first Valley Without Wind was supposed to be. It fixes a lot. The mash-up of genres makes more sense now, splitting your time between managing the world map like a turn-based strategy game and exploring the grid spaces as a 2D action platformer. The platforming, however, is even less interesting than it was in the original game...
Chris Park: "Postmortem sounds so grisly, doesn't it? I was tempted to call this a retrospective, but that sounds a bit foofy. So here we are. This isn't even a true retrospective, because AI War is still going strong and looks to remain that way for some time.
The time period this postmortem will examine is May 2009 through the end of May 2013."
I remember playing the first game a few years ago, and it's great to see that the dev team has not only created a sequel but is making a name for itself. Awesome to see indie developers create quality games like this!