Vibox delve into Nvidia's recent outlandish statements about the PS4, question rhe next generation's impact on the future of PC gaming and wonder if it really is all about numbers and spec sheets.
NVIDIA’s RTX 50 “Blackwell” architecture has been a bit of a bore for us gamers. Apart from Multi Frame Generation, which has limited use-case scenarios, there isn’t much to be excited about. It is achieved using GPU-side Flip Metering. The optical field data is generated using AI models in the Tensor cores.
Between the price, performance and power draw, with the GeForce RTX 5060 Ti, NVIDIA nailed the mainstream formula.
Nvidia writes:
The Nintendo Switch 2 takes performance to the next level, powered by a custom NVIDIA processor featuring an NVIDIA GPU with dedicated RT Cores and Tensor Cores for stunning visuals and AI-driven enhancements.
The raytracing probably doesn't even equal a low end PC GPU, even if it did it would probably be mostly useless. They'll probably force it in some game now that will run like shit maybe 30fps at best, just because "it can do it"
Please. I'd like to play my switch games on my 4k tv without it looking all doodoo.
Nvidia could have said this months ago and cut the bullshit. Anyway the rumors were true.
I'm not expecting of anything from ray tracing but dlss will be the thing that sees the unit get some impossible ports.
Nvidia is slamming AMD, and PS4. Because they don't want people to be satisfied with PS4. Nvidia want people to build a gaming rig and put a titan in it,lol.
What's outlandish about what they said?
This story has been blown waaaaaaay out of proportion.
People who had Shield in their hands say it's an ergonomic disaster.
Agree