Michaelreviews the first DLC for the EA franchise and finds it low on scares or risk.
Keith: Back during 2008, EA and a new and upcoming development crew, Visceral Games, shocked the gaming world with a new kind of survival horror game. That game was known as Dead Space. Set far head in the future, the story of Dead Space revolved around combining sci-fi survival horror, nasty aliens called necromorphs, religion, and a hefty amount of action. Taking cues from other survival horror games, especially from Resident Evil (who Visceral Games were big fans of), Dead Space was easily one of my favorite games and I was surprised to find so many different elements that the game incorporated and how accessible the title was. In fact I played that game twice through it’s lifetime. Thirsting for more, I eagerly awaited the anticipated sequel that would eventually arrive several years later during January 2011.
Well it's their fault
Despite seeing Capcoms mistakes with Resident Evil and those fans flock to Dead Space for their survival horror experience they basically stabbed their of us in the back and did the same thing Capcom did by going after the action crowd with Dead Space 3.
Co-op
Ruined Ellie as a character
Brought in a generic, space marine type character
Human enemies with guns
Story was poor
Isolation and fear was gone
Universal ammo
Big guns and craft benches
Always ammo
It's worse then what Capcom did to Resident Evil because they saw it didn't work out for Resident Evil and they STILL went down that path. They could have picked up broken hearted RE fans after RE6 but ruined their chances.
i don't think so ?
Didn't Visceral Games busy with Star Wars Open World Game ?
I mean Visceral Games will make Dead Space 4 if their finish Star Wars Project .
I really enjoyed playing through Dead Space 1&3 and hope they continue the franchise
Awakened is the first DLC for Dead Space 3. If you want to know more about the game based read our review here . If you recall, the lack of content was not a problem in Dead Space 3 and the only criticism we had the game was the lack of terror that marked the previous titles. Dead Space 3 takes about 20 hours and Awakened adds something around two hours.
After ending that leaves everything open, one would expect Awakened solve some things but that's not what happens. Despite the additional hours Awakened just replaces one cliff-hanger on the other, which as much as I hate to admit it is good. Not all players like DLCs, and many just buy the base game. How would the story for players who do not buy the DLCs? This is without a doubt the reason Visceral could not simply offer players the final wanted from a DLC.
411mania - So I finally got around to playing Dead Space 3. Having got the Limited Edition version on sale at GameStop, I also decided to go ahead and buy the Awakened story DLC as well to play it all in one go and get as full an experience as possible. Certainly the franchise is unarguably in a bit of turmoil at the moment. There have been conflicting reports of the franchise’s demise. No surprise with the way game companies, publishers and developers, alike have been dropping like flies. It seems big publishers are also putting lofty expectations on titles that simply cannot be met as well. But that’s a whole other debate. Dead Space 3 has itself received some of a mixed response, so let’s get to it.