Video-games have often been derided by experts of other mediums for suffering from a “younger brother” complex where the elements of the medium have evolved primarily through the tools of other well-established artistic mediums.
Defending our beloved passion might be the first thought that comes into our mind, but if you look at such criticism strictly from a narrative point of view – something which has often been the chief driving force of so many video games, then the medium in general has always been reliant on tools from other mediums – either through walls of text from literature or perhaps the most popular device for narration – cutscenes from films. It perhaps does speak volumes for our medium on exactly how reliant we have been on elements that had been “inspired” from older mediums and appropriately adapted for our own purpose.
Game Rant recently spoke with some long-time EVE Online players who all shared some key advice for any players jumping into EVE for the first time.
Whether they teach you the easy way or the space death hard way remains to be seen.
Eve Online Is A 9 to 5 unpaid job With A Strongly Biased Community Willing To Trap You Into Their Sunk Cost Fallacy.
/fixed
Wccftech interviewed CEO Hilmar Veigar Pétursson at EVE Fanfest to talk about Online, Frontier, Vanguard, and more.
What game is that picture from? Looks like El Shadai.
Demi-Fiend is just plain badass, SMT 3 is the greatest RPG ever along Digital Devil Saga.
Great Opinion piece, kudos to the autor.