Rob from Mini Fortress writes:
"A thought occurred to me today, I analyze video games multiple times a month and can tell the good from the bad, but I have no idea what it takes to create one. A common dream shared amongst many gamers is to one day make a video game. Some of these gamers go on to join the industry, or become independent game developers. Others, like me, continue to think about creating that dream video game, but do nothing to make that dream come true. Sure, some will tinker with Game Maker but give up after the failure to create something other than the included tutorial games. I am definitely part of that group. Passion would kick me in the ass, but reality would kick me even harder; I suck at a lot of the important things that it takes to create a video game, and that would be everything."
Find or be Found puts players in the roles of desperate thieves robbing haunted houses, with one player infiltrating the building while their partner guides them remotely through cameras and a radio. The twist: you're not just avoiding security systems, but supernatural monsters that want you dead
From Horse Armor to Mass Layoffs: The Price of Greed in Gaming. Inside the decades-long war on game workers and the players who defend them.
maybe a real enemy is people who use terms like "the real enemy"
there can be more than 1 bad thing, t's not like a kids show with 1 big bad
Executives seem to often have an obsession with perpetual revenue growth. There is always a finite amount of consumers for a product regardless of growth. Additionally, over investment is another serious issue in gaming.
honestly, the "real" enemy of gaming, is ourselves
if nobody bought horse armor, shitty dlc would have died almost overnight
if we stood firm and nobody bought games from companies that were bad with layoffs, it would be solved
we're the idiots supporting awful business practices, we are the ones enouraging it
Greed and greedy people have and always will be the main issue for everything wrong in the world. Everything is a product to be exploited for monetary gain. Even when there are things that could help progress us along for the sake of making our lives easier that thing must be exploited for monetary gains. Anything that tells you otherwise is propaganda to make you complicit.
I've never thought "DEI" (although the way most people use it doesn't match it's real definition) is the problem with games. Good games have continued to be good when they have a diverse cast, and likewise, bad games have continued to be bad. There isn't a credible example I've seen where a diverse cast has been the direct cause of a game being bad.
Play as Polly, a silent girl on the run from her dark past in this neon-soaked psychological horror shooter.
But not today!
Today we fight!
Anyway, good luck on your game. It is not as hard as EA want it to look like.
Ive been studying C++ for a bit and SDL. It takes some dedication to get started, but once you get into it, it's very enjoyable.
Im getting better at programming and I hope to get some clones up and running soon. Then i can start on some ideas I currently have.
@Sketchy_Galore
I've been in the boat for too long, and now I'm wondering if I'm going to end up looking like a fool. Regardless, I am still tinkering away with this concept and hoping to have something playable sometime next month.
Thanks for commenting, maybe we'll both have a game (of sorts) out someday.