PixlBit | "When it was announced that Tomb Raider was getting the reboot treatment a few years ago, plenty of people – yours truly included – made it clear that Lara should pay close attention to that other tomb raiding franchise headlined by Nolan North – errr - Nathan Drake. The point is many people looked at Uncharted as Tomb Raider for the current generation. The guys at Crystal Dynamics had their work cut out for them if they didn’t want to be square in the middle of Naughty Dogs giant shadow."
Crystal Dynamics have a nearly perfect Lara Croft blueprint for Tomb Raider 12 thanks to Netflix’s Survivor and Legend characteristics.
The animated Netflix series is a sequel to Shadow of the Tomb Raider. Also, Netflix distributed this show, the company uses external production companies for most of its content. The show doesn’t provide a template for Crystal Dynamics [who was credited in production of the show], the Lara in the show is the one from the 2013 reboot series, and wasn’t reimagined for the show.
A perfect buleprint to be considered for awards you mean. Yeah, this will pander perfectly.
"To continue to be involved or to be involved in another way with [Lara Croft] would be an absolute dream and also a responsibility I would take seriously given how beloved and known she is…" the Marvel star tells GamesRadar+.
live-action Atwell? ... during early 2010s she would've nailed it ... but now ... dunno man
The series is an abomination, and if she had anything about her, having read the script..... she should of declined.
The most sickening part of all of this is not even that the IP is getting gutted not to be inclusive, it’s ONLY done so to be considered for awards and a funding for the next project. That’s it. It’s as pointless as a fortune 500 company virtue signaling during pride month. The bottom line is they will do the compliance dance and shell out anything to continue the cash flow, Just like the willing this VO actress people are fanning up to ^.
Also, who give a 7uck what the voice actress thinks or what she’s doing? This site is about games., not voice actors day dreams.
The arrival of new Tomb Raider merchandise has offered a closer look at the updated Lara Croft character design.
Im going to miss the new lara croft design, i hope they don't change that much from the last game.
Man… her face gives me the heeby jeebies. I hope she looks better in game.
Honestly, Uncharted is fine the way it plays. I believe any games learning curve is great for the gamer. It keeps gaming unique. For example, why would I want every game to play like Call of Duty? Im also glad Tomb Raider doesn't play like Uncharted.
"Tomb Raider bypasses this issue for the most part by setting up smaller encounters that allow the player to handle the situation as they see fit. You can pick enemies off one by one, you can set up an ambush or you can run in guns a-blazin’ if you want."
Smaller....hardly. They were still pretty big when you look at them
So it's fine for a totally non experienced women to survive wave after wave of enemies AND <SPOILER> the bloody great warriors....the Oni but it's out of character when Drake goes against them despite knowing more about surviving then the new Lara.
"For a game called Uncharted, it sure does seem like your path is completely mapped out for you. Levels are designed to simply get you from point A to point B, with perhaps a few simple puzzles sprinkled in to add some small amount of break in the monotony."
because thats the game NaughtyDog wanted to create, they wanted to tell us a cinematic story. How can you do that when you offer too much freedom. Having Uncharted open world wasn't part of their plan when creating the game. You would know this if you watched the behind the scenes stuff. Same goes for upgrading weapons and learning new skills....thats not what Uncharted is about, adding them in the next game would seem out of place.
Uncharted should be left the way it is, there's nothing wrong with it. I don't see why people are complaining about it being linear all of a sudden. It's not like the first game was open world and then it had a sudden change which made it more linear and restricted you.
You can see the new Tomb Raider plays like Uncharted so why would we want Uncharted to now play more like this Tomb Raider. We want the games to be their own franchises not copy from one another.
Okay first of all what is with the Uncharted should be more like Tomb Raider thing everyone is going on about? Secondly how is Tomb Raider's ability to suddenly have the skill to fight off trained gun men, wolves and hunt very hard to catch animals and somehow kill everyone perfectly despite the fact that this is her first time doing it so believable? At least Drake has the excuse that he has been doing it for years what is her excuse?
Thirdly Drake's situation is different then Lara's.You talk about breaking immersion but Drake was in a race against time to stop the bad guy.How would that have looked if he stopped to raid tombs and go back to certain countries. Wouldn't people ask 'What happened to the urgency?'. Drake didn't go on side missions and go hunting animals and raiding tombs because he was on a mission to stop the bad guy which is why he just picked up artifacts on the way. Also i know people think it is somehow realistic that Lara would stop and look for tombs while she is being hunted down and is trying to survive but that is really stupid if you think about it. Going back to search for relics and tombs while you are outnumbered on an island with wild animals and killers would be the last thing on any person's mind.
So I would like people to stop acting as if what Lara is doing is any less or more realistic. You can't believe he can be as ruthless and unflinching as a marine from Call of Duty well I can't believe that Lara could fight tons of enemies, fight off wolves and become a murderer so quickly even though this is her first time killing people.It would be more realistic if she was experience Lara but in her current state she would have either starved to death, got eaten by wild animals or been shot in the head the first time she met the enemy.Or her first kill would have left her in shock unable to kill another person.So please I know you haven't played a good Tomb Raider for a while but try to keep your delusions that it is more realistic then Uncharted to yourself.If Tomb Raider was realistic she would be dead not swinging through jungles, killing gun men and fighting off wolves.Drake probably could survive a lot longer because he has experience and has been taught to fight,shoot and survive.Besides let Uncharted do it's own thing and don't let it copy Tomb Raider so we have to listen to another decade of how Uncharted is copying Tomb Raider.We already had to listen to that for years and I would prefer not to listen to it again.ND has their own ideas
I haven't played Tomb Raider yet (looking forward to it, though) so I can't comment on the comparisons. Having said that, I'm always thrown when people complain about the shooting mechanics in Uncharted. The shooting controls in that game are absolutely perfect to me; headshotting pirates never gets old and makes me enjoy replaying these titles.