50°

Maxis Dev Says SimCity Was Designed to Handle Internet Outages

RipTen writes: "The author managed to keep playing his city for 20 minutes after disconnecting from the internet ... what none of these stories mentioned, though, was that this idea had been confirmed by a Maxis dev..."

PaladinXII4487d ago

Really well researched, analyzed and written.

Grap4487d ago

i really want to D slap that B

BitbyDeath4487d ago

I hope they're not planning for Sims4 to be an online only game :-(

4486d ago
Root4487d ago (Edited 4487d ago )

"Maxis’ Lucy Bradshaw explained that, due to the amount of calculations done by the servers for each individual city, creating an offline mode would require a huge amount of engineering from the development team."

Then get to work then....

What would you of rather had

Work your arses off before the game comes out to make the game offline

OR

Work your arses off after the game comes out while being hated, while loosing fans and their trust so you can try to fix the online issues.

I know what choice I would of made

FriedGoat4487d ago

Problem is, this is utter tripe. It has been confirmed that a user enabled the debug menu and found a way to play offline. EA have since disabled the debug menu and removed any trace of the forum post.

The game can run offline perfectly, just without the other cities effects. EA are scum.

Linsolv4487d ago

They confirmed this, but they also said that the game contained server-side calculations which needed to be performed so intensively that your computer cannot perform them without the internet.

So I mean, yeah. I agree, sorta, but at the same time the lie is in the form of talking out of both sides of your mouth.

Nostradavis4487d ago

well the thing that confuses me is the sim talk and the building talk.

-Falaut-4487d ago (Edited 4487d ago )

I really think that Maxis is truthful on this matter. What is that smell? ...anyways. Why else would they make the game require an always on connection. *checks bottom of shoe* Seriously, phew. Like I was saying. You might have an setup right now that eats through Crysis, but obviously there so much more computational power required for a city simulation...OKAY! Fuck, who's messing around here!? I'm trying to comment, and all I smell is bullshit!

I'm out.

Show all comments (12)
60°

EA Isn’t Changing Pricing Strategy for Now After Nintendo & Xbox Announce $80 Games

EA just hosted its quarterly financial conference call, and its executives have been asked to comment about the recent price hikes for games.

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simulationdaily.com
50°

Electronic Arts Claims "Strong" End of Fiscal Year as Split Fiction Has Sold Nearly 4 Million Units

Today, Electronic Arts announced its financial results for the fourth quarter of its fiscal year 2025, alongside the full year.
Split Fiction has sold nearly 4 million copies, and the next battlefield is confirmed for a release by March 2026 with a reveal this Summer.

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simulationdaily.com
70°

EA Cuts Around 300 Roles, Including Roughly 100 at Respawn

In addition to the roughly 100 job cuts IGN reported earlier today at Respawn Entertainment, EA has made wider cuts across its organization today, impacting around 300 individuals total including those already reported at Respawn.

Lightning7757d ago

Absolutely insane. Man I'm hope they land on their feet EA needs to get the shit together badly....

This is why this industry has slow releases and none compelling games.

127maXimus57d ago

Why would anyone willingly work in the VG industry or specifically for one of these globocorp organizations that put you in constant fear of losing your livelihood based on terrible choices made by idiotic management, not the people with talent making the actual games?