Last month at GDC, EA hosted an event showcasing DICE's work, which included a live demonstration of Mirror's Edge. The sight of the game's heroine running through a stark, gleaming city, leaping from rooftop to rooftop, taking enemies out with her hands, was impressive. Seeing it all in first-person was exciting. But, watching what it looks like when she tumbles forward into a roll and the game stays in first person was… disconcerting.
MTV Multiplayer wondered if presenting parkour in first-person might be asking for trouble:
- Is this game going to make us all sick?
- In the era of Assassin's Creed, what's the point of having a parkour game played from a Halo perspective?
- Where did the color green go?