The studio vice president and general manager waxes fantastic about dino-hunting behavior.
"Time moves so quickly. Over the past 18 months we founded Propaganda Games here in Vancouver and brought together an amazing team of veteran talent to help revive a classic gaming franchise (Turok). With each month of the production, it seems like time continues to speed up. It feels like we were just at E3, but that was months ago. Since then we've attended the Games Convention in Leipzig, seen E3 get cancelled, and made a ton of improvements to the game.
Right now things are incredibly busy around here and the team is working hard on a number of fronts. We've got a big milestone coming up: we're trying to prove out a continuous thread of gameplay that combines various situations of dino-combat and human-combat leading into a rail-shooting chase sequence, a mini-boss battle and finally a battle on a massive scale with both enemies and companions involved.
Uh, it's a lot.
The number of systems that need to come together to make this happen are staggering. Beyond just getting this section functional in the game, we're trying to polish the experience to make it really fun to play, which is always a challenge while the core of the gameplay is still in development.
One of the most important parts of the game that we're working is the AI, and that's what I'm going to focus my attention on at this time. Building great AI is a challenge for any game, but our plans are especially ambitious for Turok. We have a huge variety of different creatures and characters in the game, all of whom require very different AI behaviors...."
Salman from Tech4Gamers writes "Mortal Kombat 9 revived the series from a low point after bringing it back to 2D combat. It marked a new high-point for the franchise due to its incredible roster, exciting cinematic story mode, and high-octane combat."
That game was actually goated. It was the first time ever that I actually tried to get good at a fighting game. Unfortunately the online connection was so dogshit it made it hard to enjoy and eventually I gave up. Haven't really played much fighting games since.
Microsoft has slashed the prices of games across the Xbox 360 store in preparation for its July 29th closure.
The Dishwasher
Vigilante 8
Two non-BC and no-PC-version Arcade titles I downloaded recently. Dishwasher's sequel is on Steam at least.
I've also downloaded Ninety-Nine Nights II (shame the first wasn't available). I still want to download Burnout 3: Takedown before the weekend's up, though that is still the full $9.99 non-discounted price
The Xbox 360 Marketplace is officially shutting down in three days, which means dozens of exclusive, digital-only 360 games will no longer be available to purchase anywhere else once it does.
The Xbox 360 will be almost 20 years old next year, and to celebrate this milestone Microsoft have decided to obliterate all of its online functionality.
Fortunately, the X360 was jailbroken a long time ago, so a good part of its library is available for download from 'alternative' sources. Still, it's a bummer to see the store going away.
Dawn of The First Day
-72 Hours Remain-
Also they can keep the store up for life if they wanted.
Series X for the back compat titles, and OG Xbox and X360 for those not on BC. I pretty much bought all of the digital games I want for the 360 so I am good.
Turok was an awsome game on N64. Cant'w ait for this 1.