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20°

EA working on a new Simpsons game

Electronic Arts announced last year that it had secured the rights to make games based on Fox Television's long-running animated show The Simpsons. When reading a new job description from EA it becomes obvious that the game is now in development. It's not known yet when the title is due to be realeased and what platforms it will be on. But knowing EA's market strategy, it is more than likely that it will be released on multiple platforms.

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rj816399d ago

Maybe they are working on The Simpsons Movie video game. Has there ever been a really good Simpsons game?

kmis876399d ago

Simpsons: Hit and Run got some really nice reviews. Road Rage was about average, and Wrestling and Skateboarding were terrible. I think Road Rage was the only one that EA published.

6398d ago
THELANDSOFSAND6399d ago

simpsons movie game anyone?

i hope they makes it next-gen and totally accurate to the series in animation. that would be awesome!

Pathetic N4G Website6399d ago

As the only person on Earth who can't stand the series this does nothing for me :\

Marriot VP6399d ago

just about everybody, only people will buy this at 10-20 bucks for kicks

drewdrakes6399d ago

For 1, I feel EA rushes games, a lot. They are way too big, smaller studios such as BioWare and Silicon Knights churn out much better titles. 2, I feel that the graphics in the cartoons are made to be too 3d. They should make the characters 3d, but the renderer should make it look more like the actual cartoon, with the black lines to accent features. In my opinion, if they made the graphics look more like the cartoons, the games would be more enjoyable and believable.

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90°

Comedy Central New Animated Series Based on Golden Axe

Get the scoop on Comedy Central's exciting new cartoon show inspired by the iconic Golden Axe video game

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retronews.com
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Community1d 4h ago
Knightofelemia1d 4h ago (Edited 1d 4h ago )

Golden Axe is a great game I enjoyed it on the SMS, Genesis and in the arcade. Great game but it truly was a quarter eater back in the day. I wish Sega could get the rights to the arcade port of Moonwalker another great arcade game I enjoyed. Collect so many monkeys and become Robo Michael lol.

70°

The Best PS2 Games of All Time [2024 Edition]

GB: "With this feature, we will be taking a look at 15 of the best games from the PlayStation 2's vast library."

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gamingbolt.com
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Community1d 6h ago
130°

70 percent of devs unsure of live-service games sustainability

With so many games fighting for players' attention and interest losing out over time, time sink games are at risk of eventually losing steam.

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gamedeveloper.com
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Community2d ago
thorstein2d ago

It was worrisome to begin with.

It's a niche genre with only a handful of hits that can stand the test of time.

Cacabunga1d 8h ago

I like the sound of that!! I will for sure never support these gaas games.
Sony must be shocked at gamer's reaction, making them cancel a few of these and hopefully go back to the good heavy hitters they had us used to..
now bring on that PSPro reveal and show us some SP 1st party awesomeness.

CrimsonWing692d ago

What’s to be unsure of!? Look at the ratio of success to failure!

DarXyde1d 11h ago

It's pretty ridiculous.

Imagine having a breadth of data at your disposal to see the statistically low success rate of these games, only to be laser focused on the exceptional case studies.

shinoff21832d ago

Yes. Stop all the live service bs.

jznrpg2d ago

Only a few will catch on. You need a perfect storm to be successful in GaaS and a bit of luck on top of that. But a potential cash cow will keep them trying and some will go out of business because of it.

MIDGETonSTILTS172d ago

Helldivers 2 manages just fine…

Keep production costs low… don’t just make custscenes until the mechanics and enemies are perfected first.

Make so much content that you can drip extra content for years, and the game already feels complete without them.

Most importantly: make weapons, enemies, levels, and mechanics that will stand the test of 1000 hours. This might require more devs embracing procedurally generated leveled, which I think separates Helldivers 2 from Destiny’s repetitiveness.

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