1UP interviews That Game Company founders / developers Jenova Chen and Kellee Santiago about the Cloud (PC), flOw (PS3, PSP) and flOwer (PS3) games.
If you're at all interested in those games or indie games in general, be sure to check out the interesting interview where the developers talk about their reasoning behind past and future titles.
Alex Hutchinson talks about Google Stadia, how Xbox compares, and what cloud gaming needs to move forward.
Cloud gaming still has too many flaws. Fast stable internet, extra costs/subscription services, not ideal for mobile data and why play over cloud via wifi when you have a console/pc that has no input delay and other issues, why buy a game on a cloud service (will always need online even if it's a single player game) when you can actually own it on console/pc...at the same price. Cloud gaming should only ever stay as an option to gaming and playing your games that you already own. Never as the only option.
As long as latency exists, cloud gaming will never thrive no matter how much they advertise that there's low latency or no latency that always ends up being a load of crap
I quite enjoy cloud streaming now. I find it the quickest way to testing if a game is worth committing download time or even $ to buy it. And using dedicated devices like the portal and gcloud makes it all the better.
But like Goodguy says... it's an option, and not the only one. If people understand that, they may start to appreciate this convenience.
It shouldn’t have required a subscription service. Like do the Steam model and just take the % on software sales or have a sub tier where you pay monthly or annually and get perks.
I’m not opposed to the idea of being able to stream games in the highest quality, but Stadia was so poorly handled it turned into a massive sh*t show.
Canada's top-selling games for March 2025 have been announced. See which titles dominated the charts and where you can stream them.
Xbox Cloud Gaming adapts to how you play—Touchscreen, controller, or mouse. Here’s how they’re helping devs support it all.
flower
Such a cool and unique game company.
Glad that people like them still exist in this 'epic game' obsessed culture.
These college students have some major skills in game development.
I still can't believe this game Flow was made by 6 people.
Cloud also seems interesting I want to seek out this game and play it on my PC.
Looking forward to playing Flower on the PS3and whatever title they have being made in the game lab right now.