Sins of a Solar Empire Review - FiringSquad

It's been a long time since a developer has taken such risks in development and it is deeply impressive that so many of these risks have paid off for the members of Ironclad. Sins delivers a new experience to the RTS market. Part 4X game, part grand strategy, and part traditional RTS, it won't appeal to everyone but may set a new kind of direction for the strategy market.


• Gameplay: A very unique and interesting style.

• Graphics: The game is attractive and functional.

• Interface: The vast amount of data the game throws at you is handled admirably.


• Expectations: Sins of a Solar Empire is really a new kind of hybrid game, which may put off people with expectations of it being a standard grand strategy or RTS title.

• No campaign: No single-player campaigns to explore the back story more.

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