FFXIII to use motion-sensing

Square-Enix's Tetsuya Nomura has revealed that Final Fantasy XIII will make use of the motion-sensing technology in the PlayStation 3 controller.

In an interview published over on 1up, when asked if such a thing was likely, Nomura replied: "Yeah, we already have some ideas about how to use it."

Fellow Squenix type Yoshinori Kitase chimed in to reveal that the game was originally in development for the PS2, and they only decided to go all next-gen later on.

He went on to discuss FFXIII's battle system, stating: "At first sight, it might seem like an action game, but FFXIII inherits the long tradition of the numbered FF games, which is the active-time battle command system.

"We are trying to use a similar system to what you've seen, but the major difference is that the battle will be speeded up considerably. In the past, you had to wait to input commands, but our goal here is to reduce that waiting time as much as possible, so that the battles are greatly speeded up."

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andy capps6387d ago

I am just not into any of the Final Fantasy games or any RPG's for that matter. I know a lot of people are, but I just can't get into them. I just don't have the patience for them, and I think of myself as a patient person. I just don't have 50+ hours to devote to a game. The battles are just too slow paced and uninteresting for me. Maybe this will be the one that will get me into the series.

But what I did want to say is that it seems like most of the developers that are working on games for Sony say that they are planning to use the capabilities of the motion sensitive controller. So that is a good thing.

Marriot VP6387d ago

yah, I'm not into RPG's myself but I'll try Mass Effect when it comes along.

pRo loGic II6387d ago

Is this a turn-based hack-em and slash-em style RPG or does it have modern RPG gameplay like Mass Effect, if so is it going to be CGI filled?; with pretty girls spread eagle.lol

joemutt6387d ago

"Turn-based Hack n' Slash"

Its got to be one or the other, cant be both.

pRo loGic II6387d ago

Fuc* you!, is there Swords in FF. You read too much in to it. Sorry for making fun of FF lol.

REDMOND BOYZZ6387d ago

Last i checked FF had boat loads of slashing in it.lol

clayton6387d ago

I don't see how sony's controller will fair well, with a game like this, I would rather my thumb get sore, instead of my arms.

andy capps6387d ago

I understand how people are saying your arms would get tired, but most devs have stated that the motion capabilities can be turned off if you prefer the dual analog controls. Me personally, I'll probably go for the motion capabilities to try something new. :)

silent ninja6387d ago

seriosly is this news. we all know that sony put the motion sensing capabilites for gaming so its pretty much standard on the system so this should not be news we all know most of the games are gonna use it

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70°

Interview: Making music with Masashi Hamauzu

Square Enix Blog: "How do you compose iconic songs that help define a legacy? We speak to legendary composer Masashi Hamauzu about his work on Final Fantasy X, Final Fantasy XIII, and Final Fantasy VII Remake, and how to make unforgettable music."

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square-enix-games.com
340°

Final Fantasy XVI’s Success Proves FFXIII Never Deserved the Hate

The black sheep of modern Final Fantasy shares the most DNA with 'Final Fantasy XVI’s successful design choices.

-Foxtrot150d ago

Huh? XIII was just terrible

Even something singular like characters in XVI are better

luckytrouble149d ago

Even as someone that actually kind of likes 13, probably helped by the fact I expected to absolutely hate it, man it could not be more different from 16. There isn't a single element I can more than loosely correlate between the two titles.

banger88150d ago

The main difference for me is the characters. I love the characters in FFXVI, I HATED the characters in FFXIII with a passion. F****** hated them. Every. Single. One.

RpgSama150d ago

100000%

Every single character sucked.

babadivad149d ago

I liked Lightning, didn't mind Zhaz and Vanille. I HATED that kid. I don't even remember his name. I never bothered touching his stats to upgrade him. I hated him.

Flawlessmic150d ago

I really dont get this comparison at all, outside of them being linear that's where the comparison starts and ends for me really.

Ff13 is a weird one for me, it's actually one of the only mainline ff games I havent finished and didn't even bother with the sequels.

I don't remember even hating it at the time, like i thought it was ok, just yea never got into it like I normally do with a ff game.

Ff13 isn't on the same level as 16 not even close though.

Even if you hated 16s combat the story, world and characters are so fantastic you will push through just to see the story's end

SegaSaturn669150d ago

FF13: Mash X button - win battle. Walk thru straight corridor, repeat.

Harkins1721150d ago

I remember 13 having some thinking involved and not just mashing X.

jwillj2k4150d ago

The FF 16 demo was similar in that aspect. “Smash square to win” it’s why I didn’t buy the full game.

MrBaskerville150d ago

I wouldn't go that far, battle system does have it's moments. But maybe mainly in later boss fights. Start of game is pretty braindead though.

goldwyncq150d ago

XIII also has setting up paradigms in advance and switching to the most appropriate one during battles, but of course people who haven't played it think spamming Auto-battle is the only thing you ever do in combat.

MrBaskerville149d ago (Edited 149d ago )

@goldwyncq
While the paradigm system was cool, I do think it takes long before it amounts to more than spamming auto battle. And while I remember a great deal of good fights, there's also an awful lot of auto-battle spam fights in between which is easy to forget because of the more memorable moments.

Same might be said about older FF games, but I still think they had a little morr flavour in basic fights. XIII has the issue that you can choose between a couple of actions, but they all feel like they amount to the same outcome.

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shinoff2183150d ago

Flawless
Even if you hated 16s combat the story, world and characters are so fantastic you will push through just to see the story's end

Me in a nutshell

andy85150d ago (Edited 150d ago )

@jwillj2k4 it doesn't work in the full game though, have to remember that's the very start of the game and all final fantasies are the same. If you do that throughout it'll take 10x longer to finish the game, the combos and eikon abilities are what's used

jwillj2k4149d ago

I’m sure there’s more you can do. My issue is that unlike FF7R there’s no reason TO do it. In 7R the game creates a feeling of making you want to do other moves since you’ll die if you just spam. In 16 winning just takes longer which makes it feel broken.