Square-Enix's Tetsuya Nomura has revealed that Final Fantasy XIII will make use of the motion-sensing technology in the PlayStation 3 controller.
In an interview published over on 1up, when asked if such a thing was likely, Nomura replied: "Yeah, we already have some ideas about how to use it."
Fellow Squenix type Yoshinori Kitase chimed in to reveal that the game was originally in development for the PS2, and they only decided to go all next-gen later on.
He went on to discuss FFXIII's battle system, stating: "At first sight, it might seem like an action game, but FFXIII inherits the long tradition of the numbered FF games, which is the active-time battle command system.
"We are trying to use a similar system to what you've seen, but the major difference is that the battle will be speeded up considerably. In the past, you had to wait to input commands, but our goal here is to reduce that waiting time as much as possible, so that the battles are greatly speeded up."
Square Enix Blog: "How do you compose iconic songs that help define a legacy? We speak to legendary composer Masashi Hamauzu about his work on Final Fantasy X, Final Fantasy XIII, and Final Fantasy VII Remake, and how to make unforgettable music."
The black sheep of modern Final Fantasy shares the most DNA with 'Final Fantasy XVI’s successful design choices.