70°

EA Maxis Reports SimCity Server Problem Won't Be '100 Percent' Solved For A Few More Days

Forbes - Electronic Arts continues to battle a horrendous launch of what was expected to be one of the biggest PC games of 2013. The latest news on SimCity from the EA Maxis Studio General Manager Lucy Bradshaw is that the game publisher is close to an “all clear” for gamers to finally seamlessly experience the critically acclaimed PC game.

Those gamers who have been able to circumvent the always-online Digital Rights Management (DRM) issues have already logged nearly 8 million hours of gameplay. Just think of how much larger that number would have been if the most diehard fans could have logged in on launch day, or the next day, or the next, and so on. It’s now approaching nearly a week and SimCity is still not functioning at 100 percent.

jagiii4490d ago

The game looks awesome, just haven't been able to play it.

Derekvinyard134490d ago

Wish I would have know this before I paid for it

josh143994490d ago

I bought the game today and luckily I've had zero problems.

aLucidMind4490d ago

Then you tried to play it, right? XP

ACEMANWISE4490d ago

If that is the case then wouldn't it be better to release the game when it's actually finished? All this negative press over trying to release a game a week too soon. Maybe they will learn from this.

cyguration4490d ago

It didn't matter when they released it, this was ALWAYS going to happen because always-on DRM is crap like that.

They could have waited a month and this still would have happened.

Every time an always-on DRM single-player game releases, this will happen. Every single time.

It happened with From Dust, it happened with Miner Wars and it happened with Diablo 3.

gamerlive4490d ago

Hindsight is 20/20, but hopefully EA and the rest of the industry will learn from this fiasco.

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60°

EA Isn’t Changing Pricing Strategy for Now After Nintendo & Xbox Announce $80 Games

EA just hosted its quarterly financial conference call, and its executives have been asked to comment about the recent price hikes for games.

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simulationdaily.com
50°

Electronic Arts Claims "Strong" End of Fiscal Year as Split Fiction Has Sold Nearly 4 Million Units

Today, Electronic Arts announced its financial results for the fourth quarter of its fiscal year 2025, alongside the full year.
Split Fiction has sold nearly 4 million copies, and the next battlefield is confirmed for a release by March 2026 with a reveal this Summer.

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simulationdaily.com
70°

EA Cuts Around 300 Roles, Including Roughly 100 at Respawn

In addition to the roughly 100 job cuts IGN reported earlier today at Respawn Entertainment, EA has made wider cuts across its organization today, impacting around 300 individuals total including those already reported at Respawn.

Lightning7756d ago

Absolutely insane. Man I'm hope they land on their feet EA needs to get the shit together badly....

This is why this industry has slow releases and none compelling games.

127maXimus56d ago

Why would anyone willingly work in the VG industry or specifically for one of these globocorp organizations that put you in constant fear of losing your livelihood based on terrible choices made by idiotic management, not the people with talent making the actual games?