A St. Louis-area teenage boy and a computer game have gone hands-off, thanks to a unique experiment conducted by a team of neurosurgeons, neurologists, and engineers at Washington University in St. Louis.
The boy, a 14-year-old who suffers from epilepsy, is the first teenager to play a two-dimensional video game, Space Invaders, using only the signals from his brain to make movements.
Getting subjects to move objects using only their brains has implications toward someday building biomedical devices that can control artificial limbs, for instance, enabling the disabled to move a prosthetic arm or leg by thinking about it.
K-Pop Academy is an upcoming pop star management simulator from the game studio that brought you Tsuki’s Odyssey and Campfire Cat Café.
Modders have cooked up something pretty special – a Wii console which is small enough to fit on your keys. A wee Wii.
Opportunities to objectify male characters are rare, and I seize them every chance I get.
'Opportunities to objectify male characters are rare'
Sounds like the writer needs more life experience.
That's not the most creative headline in the world. Pretty cool, though.
you want true next-gen gaming. well there you have it! this is the stepping stone to a true innovation in gaming.
everything has to start at a simple stage before it is fully understood and greatly utilized. the potential is amazing.
Gives a new meaning to mind games.