GR - "Why Dark Souls 2 needs to focus on co-op."
Dark Souls 2 remains a divisive entry in the landmark RPG franchise, but Hidetaka Miyazaki believes it led to the success of Elden Ring.
DS2 was fine. While there was a bit of recycling assets or ideas for bosses, it was a bigger more open Dark Souls. The Fume knight boss is one of the hardest bosses in the series until Sekiro and Elden Ring were released.
The problem with Dark Souls 2 was the same problem when a different director takes over for a sequel to an outstanding movie. It typically (there are exceptions) doesn’t have the feel and vision of the previous movie.
I wouldn’t say Dark Souls 2 is terrible. Had Dark Souls 1 never been a thing and we got this, I think it would have been praised more. The problem is it didn’t have the Miyazaki touch to it and felt pretty derivative. The soundtrack is a banger though.
I like DS 2, might even be my favorite of the 3. But it's a hard sell, there's so many obscure things you need to do to make it an enjoyable experience. So always find it hard to recommend, but it is worth the trouble.
TheGamer writes, "Some weapons resist the test of time."
The Nerd Stash: “Whether you’re here to gloat about your victories or to see what the fuss is about, we present to you the hardest bosses in the Souls series.”
No it doesn't, the Souls games are intended as single player games and only have minor cooperative elements.
Start messing with the key formula and you'll just kill the franchise...
May as well be the Skyrim MMO.
Dark Souls 2 needs to offer strong single player and not worry about co-op
I hope their is a option. I really hope this game is next gen because there will be far less restriction!
As much as I love co-op, even in Demon/Dark Souls when it worked, I would be worried that instant co-op from the beginning (matchmaking or friend invites) would ruin the "feel" of the the Souls series.