80°

Gamers Vent About SimCity Server Issues On Social Communities Like Reddit And GameSkinny

Forbes - For some gamers, it’s been over a decade of technological advances since the last SimCity was released. EA Maxis has crafted a beautiful new interactive world that looks like a model railroad city come to life. And the game has been receiving rave reviews from the press (many of whom got to play it early before these issues arose.)

But DRM issues have continued to plague the game as EA hasn’t been able to keep its servers up with the demand from fans. A similar problem plagued the launch of Blizzard Entertainment’s Diablo III, another critically-acclaimed game that just couldn’t keep up with demand.

Amy White, senior editor at GameSkinny.com, has been monitoring the situation and taking fan feedback on her social community. She explains what Digital Rights Management (DRM) is all about, why Maxis’ good gameplay is useless when gamers can’t access it right away and why DRM could cause a problem with next gen consoles like PlayStation 4 and the next Xbox in this exclusive interview.

jagiii4495d ago

Forcing gamers to play everything online only causes problems.

Godmars2904495d ago

By active and current example. Nevermind the prior one set by Diablo 3.

If publishers are trying to force this onto people, would at least be nice if they didn't also provide evidence of why its a generally bad idea day-one.

thehitman4495d ago

What happen with product keys?

60°

EA Isn’t Changing Pricing Strategy for Now After Nintendo & Xbox Announce $80 Games

EA just hosted its quarterly financial conference call, and its executives have been asked to comment about the recent price hikes for games.

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simulationdaily.com
50°

Electronic Arts Claims "Strong" End of Fiscal Year as Split Fiction Has Sold Nearly 4 Million Units

Today, Electronic Arts announced its financial results for the fourth quarter of its fiscal year 2025, alongside the full year.
Split Fiction has sold nearly 4 million copies, and the next battlefield is confirmed for a release by March 2026 with a reveal this Summer.

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simulationdaily.com
70°

EA Cuts Around 300 Roles, Including Roughly 100 at Respawn

In addition to the roughly 100 job cuts IGN reported earlier today at Respawn Entertainment, EA has made wider cuts across its organization today, impacting around 300 individuals total including those already reported at Respawn.

Lightning7757d ago

Absolutely insane. Man I'm hope they land on their feet EA needs to get the shit together badly....

This is why this industry has slow releases and none compelling games.

127maXimus57d ago

Why would anyone willingly work in the VG industry or specifically for one of these globocorp organizations that put you in constant fear of losing your livelihood based on terrible choices made by idiotic management, not the people with talent making the actual games?