Kotaku:
SimCity's launch is more than just a disaster — it's a tragedy, because somewhere beyond the rage, pain and technical issues there's an amazing game that I'm dying to play.
Some games force online-only measures onto people. It sucks! Especially when some titles, like these seven, 100% didn't need it.
The following is an excerpt from Chapter 5 of The Secret History of Mac Gaming, “Simulated.”
EA has something of a reputation when it comes to awkwardly handling much-loved franchises. Here are 7 that Screen Critics feel they ruined.
Need for Speed as well. Here's to hope that the new one will be a return to form for the franchise.
Besides the server issues... my big complaint is the size of city plots. Yes, you can control multiple cities but the gaps between them are usually huge. Why couldn't the plots be side by side and give me he option to connect to them like the old days?
This, folks, is how not to launch an anticipated new entry into a beloved franchise.