Modern Zorker writes, "Today in retro gaming, we celebrate the release of San Francisco Rush: Extreme Racing on Playstation. Come to think of it, “celebration” might be the wrong word here. So instead, today in retro gaming, we wish Climax Group had never ported this awesome arcade racer to home systems back in 1998. Proceed with caution."
“There are many iconic platformers yet Kid Chameleon is rarely discussed so allow me to shine the spotlight on this retro treasure.” - A.J. Maciejewski from Video Chums.
Acquire, famous for games like Tenchu and Octopath Traveler, becomes KADOKAWA subsidiary. Can this mean a revival for beloved series?
I would kill to have a Way of the Samurai game with a huge budget and modern tech... The first game was one of my greatest joys on PS2 back in the day. And I really hope From Software will do something with Tenchu... I hate that they're just sitting on the IP like it doesn't even exist.
Tenchu would be superb in this day and age. Ninja and samurai games are hot right now and more is better.
"The company was unable to focus enough on its main hope"
Nope. Going back to the 32X as the reason Sega lost that generation doesn't go back far enough before the Saturn.
Sega executives need to blame themselves as to why Sega lost that generation. Not Saturn. Not 32X. Not Sega CD. Nope. Executives were the reason why. It wasn't the hardware. Those devices were either dropped early or released to soon resulting in a developer backlash the hurt the game catalog. They really shouldn't have been made at all because they should have planned their next move more carefully. It has nothing to do with the devices. Poor leadership decisions and lack of unity within the company are what happened.
Love how blame is always shifted away from what is the truth. Writing a book placing the blame on the 32X isn't the truth.
I didn't even know this was on the PS1 back then, I played it on the N64 many years back and enjoyed it very much.
I remember playing the sequel to this game on my dreamcast, which was San Francisco rush: 2049.
Wish someone would bring this franchise back for a modern console.
If you were playing San Francisco Rush on N64/PSX with the purpose of racing I think that you were doing it wrong. If you were just trying to launch yourself off of stationary objects and weird ditches you were having a ton of fun with it.
Hell, the Dreamcast sequel even had a stunt mode because of how many people were doing that stuff with the older game.
Who owns the rights to this franchise these days? I would love to see an XBLA/PSN HD remake of Rush 2049 based on the arcade version. I dumped a lot of coins on that machine back in 1999/2000. Fantastic track design!
i remember playing the game in nintendo64 and always hated to have to replay from the beginning the same tacks to unlock the newer tracks bcs i didn't have a memory card. then i bout the ps1 version notice how bad it look compared to the n64 version. i was more amazed when i played the arcade at wal-mart, the graphic were truly amazing.