40°
8.0

Antichamber Review - Pixels or Death

Pixel or Death's Jarrett P. writes: To have a level outthink you is a strange occurrence. It feels odd to have a game’s design deceive you, tricking you in ways that break conventions, but this is exactly what Antichamber does. It takes basic design principles and flips them on their heads. Things that you have taken for granted in gaming environments are questionable in Antichamber. The game is messing with you...

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pixelsordeath.com
60°

Why Non-Euclidean Games Are the Trend of the Future

KeenGamer: "Non-Euclidean games may hold the key to the future of gaming. But what exactly are they, and why do they matter? Slowly rising in popularity in recent years, these titles allow for experiences we could never hope outside of the medium."

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keengamer.com
50°

Antichamber Review | Big Boss Battle

The square has 7 sides, and we have a look at the very confusing world of Antichamber

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bigbossbattle.com
40°

Game Under Podcast Episode 83

In Episode 83 of the Game Under Podcast, Phil Fogg reveals his GOTY in the first ever instalment of his to-be-annual annual award show, the Foggies.

Tom Towers joins Phil to discuss the Saints Row series, ACE Team's oeuvre, and to bear witness to The Witness, Antichamber, The Talos Principle and Myst: Is Jonathon Blow a visionary auteur, or just another Joe Blow?

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gameunder.net
philfogg3065d ago

Ah, I left in another "easter egg". That's now 4 out of the last five shows.