Indie Statik writes: "It’s all very positive to see this drastic change in policies from these companies and the embracing of developers in order to allow them to blossom using resources, promotions and technology that was previously locked away from them. But these measures are already outdated and other consoles are emerging and setting the new pace. It could be that these efforts are too little, too late."
These aren’t nostalgia grabs or gimmick-laden throwbacks. They each bring something genuinely fresh to the table, mechanics that feel baked into the exploration and combat, not just tacked on.
Play as Dik, a nimble acrobat exploring the depths of Hell to rescue his brother from the Devil’s hands. With no weapons to rely on, success hinges on mastery of physics-driven movement, and quick adaptation to deadly obstacles.
GDC 2025 has revealed the finalists for the 27th annual Independent Games Festival (IGF).
The Indie scene is getting ever more important, as if anything is where we are seeing the most originality from this great industry. Some indie devs really made a name for themselves this gen, and it seems like the PS4 at least is going to give them a great platform. IMO, it's never been a more exciting time to be an independent developer.
I'm sure the guy at the conference (Can't remember his name) mentioned something about tools to make porting from PC easier?
This would mean it could potentially cost very little to port the game to the PS3, meaning the devs have a much bigger crowd to sell too :)
It's not too late at all. Indie gaming is everywhere. It's just a matter of breaking their worlds into the attention of the general public.
The WiiU owns in being Indie friendly just look at the masses of amazing eshop games and more on the way 90's arcade racer anyone.
Next gen is DOOOOOOMED!!
I might just have to switch to playing ball-and-a-cup.