Shatto of Pop Cults writes "Recently, at DICE, industry analyst Jesse Schell made a bold statement that shook the gaming community. He stated that releasing a game demo can cut the sales of the game by half. That got me thinking about game demos. Then I got to thinking about the demo for Etrian Odyssey IV, which I’ve recently played (and wrote about), and how he does have a point there… kinda."
Microsoft can afford to be a follower rather than a leader in the Virtual Reality space, according to the CEO of Schell Games, and that's not necessarily shortsighted.
Yea this is true. Microsoft have there ecosystem to let it ride.
VR is still very niche.
No reason to be number one of the pack right now.
It won't hurt MS if they don't support VR at this time. I've been a supporter of VR since the Oculus dev kit days. The VR market is still not big enough at this time to really hurt XSX if they're not involved. The market certainly has a healthy growth especially during the release of HL: Alyx
No one expecting for Microsoft to come in a be the leader in the VR space, but rather simply have a place in VR.
If they can create such a big ecosystem for their games then why not also add to VR, helping to grow VR to more than where it is at the moment
People like to say that VR is niche, but so was crossplay but they brute forced others to also follow suit. Next will be their model of Gamepass that others may structure their service more like. Seems like MS does want to play since they can't lead the charge, but they can participate and help change the current VR landscape.
As soon as there's a XBox VR system it will be no surprise to see many who decry it as being niche, be the new heralds and we will hear them sing its and Microsoft praises.
Just wait when Half Life:Alyx releases for the PS5 and the upcoming VR camera mode in GTA VI.
Microsoft has not been a leader for a long time and most of the things they are doing is just being a follower so I am not surprised at all.
Jesse Schell from Schell Games told Wccftech PlayStation VR 2 would be a 'Switch-like' VR device in his dream world, akin to the Oculus Quest.
Like i said before, make a successor to the Vita/PSP, and have it dock SamsungVR style into a headset. Just give the handheld a damn good screen, micriSD card storage, USB-C connection, and some form of L2/R2, and let SCEJ go wild on some action RPGs for it. It'll sell
I'm hoping psvr2 has major improvements in comfort. The first one is too tight on my head even at the loosest setting, it gives me a headache that's why I stopped playing. Combined with the motion sickness I could never get over it makes it rather unpleasant.
I actually made this suggestion, a on the go device that looks like the hauwei VR(Sun glasses style).
Like I said many though to popularize this for the mature audience you may have to make this like other popular mobile devices phone/internet/GPS/ etc. Sony when you see someone take my idea dont say I never tried.
Until You Fall is a VR swordfighting game in Early Access. After trying the game out, OnlySP caught up with one of its creators, Jesse Schell, to find out more about the origins and ambitions of the promising project.