70°

Madfinger Games CEO Previews Dead Trigger II Game On Project Shield (Q&A)

Madfinger Games created an exclusive demo of its upcoming shooter, Dead Trigger II, for the NVIDIA Project SHIELD portable gaming device. The demo, which was on hand at the NVIDIA CES booth, featured a battle with a giant zombie that’s taller than the beautifully detailed shops that line the street. There was plenty of shooting in the short demo, which also included a collection of more traditionally-sized zombies attacking from all sides. The level of detail in this game, which featured a turret that took down the hulking boss, is straight out of a console title. Marek Rabas, CEO and programmer at Madfinger Games, talks about how NVIDIA Tegra 4 made this game possible in this exclusive interview.

jagiii4498d ago

This looks like a console game.

CommonSenseGamer4497d ago

The original looks pretty good as well and is free to play! It also features controller support so it runs and plays beautifully on my Nexus 7.

YoureINMYWay854498d ago

Mobile gaming has gotten way better

Magnagamer2224498d ago

Watch out PS Vita, Project Shield has you in it's sites.

4497d ago
NobodyImportant4497d ago

Looks AMAZING for a portable game, but I'm not getting a Project shield / whatever. It's too big.

I enjoy gaming either in short bursts on my iPhone (World of Goo etc) at the train station, or if I'm parked in the car waiting for someone.

Or I play PROPER games (FPS, openworld etc) on a dedicated console/PC in my sitting room.

I'm not carrying a phone and a chunky portable games console wherever I go just in case I get time to game.

I can see it being useful for playing games in bed maybe. I guess I'll have to see closer to it's release.
I am tempted purely becuase it is new tech. I just think it will flop because it's too big to keep in your back pocket and too small to house next gen hardware and be a dedicated games console.

CommonSenseGamer4497d ago

I'm more interested in how Tegra 4 will improve mobile gaming as following hot on the heels of shield will be next gen tablets and smart phones powered by Tegra 4.

porkChop4497d ago

Hopefully it actually improves unlike Tegra 3. The graphical "upgrades" were proven to be fake. Modders figured out that you can actually enable the Tegra exclusive features on other chips and they run perfectly fine. All Nvidia did was block the graphical effects on other chips, the Tegra 3 wasn't actually any better than the competition. So yeah, here's hoping this Tegra 4 stuff isn't bullshit as well, but seeing as they do similar things on PC I wouldn't hold my breath.

4497d ago
70°

NVIDIA Smooth Motion: Up to 70% More FPS Using Driver Level Frame Gen on RTX 50 GPUs

NVIDIA’s RTX 50 “Blackwell” architecture has been a bit of a bore for us gamers. Apart from Multi Frame Generation, which has limited use-case scenarios, there isn’t much to be excited about. It is achieved using GPU-side Flip Metering. The optical field data is generated using AI models in the Tensor cores.

Read Full Story >>
pcoptimizedsettings.com
60°

PNY NVIDIA GeForce RTX 5060 Ti GPU Review

Between the price, performance and power draw, with the GeForce RTX 5060 Ti, NVIDIA nailed the mainstream formula.

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cgmagonline.com
58d ago
230°

Nintendo Switch 2 Leveled Up With NVIDIA AI-Powered DLSS and 4K Gaming

Nvidia writes:

The Nintendo Switch 2 takes performance to the next level, powered by a custom NVIDIA processor featuring an NVIDIA GPU with dedicated RT Cores and Tensor Cores for stunning visuals and AI-driven enhancements.

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blogs.nvidia.com
ZycoFox72d ago

The raytracing probably doesn't even equal a low end PC GPU, even if it did it would probably be mostly useless. They'll probably force it in some game now that will run like shit maybe 30fps at best, just because "it can do it"

B5R71d ago

Raytracing is so unnecessary for a handheld. I just hope you can turn it off.

Vits71d ago

A lot of gamers don’t realize that ray tracing isn’t really about making games look better. It’s mainly there to make development easier and cheaper, since it lets devs skip a bunch of old-school tricks to fake reflections and lighting. The visual upgrade is just a nice bonus, but that’s not the main reason the tech exists.

So you can be 100% sure that developers will try to implement it every chance they get.

RaidenBlack71d ago (Edited 71d ago )

Agree with Vits .... but also to add, if devs and designers just implement RT to a game world then it won't always work as expected. RT is not just reflections but also lighting and illumination as well. For example, If you just create a room with minimal windows, then it will look dark af, if RTGI is enabled. Devs and designers needs to sort out the game world design accordingly as well.
DF's Metro Exodus RT upgrade is an amazing reference video to go through, if anybody's interested.

darthv7271d ago

So is HDR... but they have it anyway.

thesoftware73071d ago

Some PS5 and SX games run at 30fps with RT...just like those systems, if you don't like it, turn it off.

I only say this to say, you make it seem like a problem exclusive to the Switch 2.

Neonridr71d ago (Edited 71d ago )

sour grapes much?

"It probably doesn't do it well because it's Nintendo and they suck". That's how your comment reads. Why don't you just wait and see before making these ridiculous statements?

Goodguy0172d ago

Please. I'd like to play my switch games on my 4k tv without it looking all doodoo.

PRIMORDUS72d ago

Nvidia could have said this months ago and cut the bullshit. Anyway the rumors were true.

Profchaos71d ago

Would have been nice but NDA likely prevented them from saying anything

PRIMORDUS71d ago

TBH I don't think Nvidia would have cared if they broke the NDA. A little fine they pay, and they go back to their AI shit. They don't even care about GPU's anymore. I myself would like them to leave the PC and console market.

Tacoboto71d ago

This story was written half a decade ago when the world knew Nvidia would provide the chip for Switch 2 and DLSS was taking off.

Profchaos71d ago

Yeah but similar thing happened a long time ago when 3dfx announced they were working with Sega when they took the company public Sega pulled out of the contract for the Dreamcast GPU.

In response Sega terminated the contract and went to a ultimately weaker chipset.

So there's a precedent but that Nintendo would have much Of an option its AMD, NVIDIA or Intel

Profchaos71d ago

I'm not expecting of anything from ray tracing but dlss will be the thing that sees the unit get some impossible ports.

andy8571d ago

Correct. All I'm seeing online is it'll never run FF7 Rebirth. If it can run cyberpunk it'll run it. The DLSS will help. Obviously only 30 fps but a lot don't care

Profchaos71d ago (Edited 71d ago )

Exactly right when I buy a game on switch I know what I'm getting into I'm buying a game for its portability and I'm willing to sacrifice fidelity and performance to play on a train or comfortably from a hotel room when I travel for work.

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